Keywords Studios
Media
SeniorEnvironmentArtist
Neural analysis suggests this role is
optimal for mid candidates.
“Senior Environment Artist at Keywords Studios. Skills: Environment creation, 3D art production, Real-time game engines. Create high-quality environments. Produce environment assets”
Industry & Context.
Residing in Japan, Valid authorization to work in Japan
What They're Looking For.
Must Have
Extensive 3D Artist experience, Portfolio showcasing high-quality real-time game assets, Proficiency in Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, Understanding of modelling, sculpting, UV mapping, texturing, lighting, composition, anatomy, form, colour theory, material creation, Experience creating optimized assets for Unreal Engine or Unity, Understanding of PBR workflows, topology, performance optimization, technical limitations, Ability to work collaboratively, Communicate ideas effectively, Incorporate feedback throughout production, Knowledge of game development pipelines, Adapt artistic styles, Fluent in Japanese, High degree of English proficiency
Nice to Have
Passion for gaming, Understanding of market trends, player expectations, gaming cultures, Experience guiding and communicating with other art teams
What You'll Do.
Create high-quality environments
Produce environment assets
Demonstrate creativity
Adapt to various game styles
Develop assets optimized for real-time game engines
Work closely with Art Director
Collaborate with cross-functional teams
Ensure artistic consistency
Participate in reviews
Participate in feedback sessions
Participate in iterative development
Ensure assets meet performance requirements
Ensure assets meet memory requirements
Ensure assets meet platform-specific requirements
Apply understanding of topology
Apply understanding of UV mapping
Apply understanding of PBR workflows
Apply understanding of optimisation techniques
Maintain consistency in quality
Adhere to technical constraints
Adhere to engine limitations
Stay current with industry trends
Stay current with emerging technologies
Stay current with tools
Stay current with workflows
Contribute ideas to pipelines
Contribute ideas to production processes
Push innovation of game art production
Provide guidance to junior artists
Provide mentorship to junior artists
Provide constructive feedback to junior artists
Support collaboration across internal teams
Support collaboration across external vendors
Maintain consistent asset quality
Contribute positively to team culture
Contribute positively to artistic growth
How You'll Work.
Team & Collaboration
Cross-functional teams; Internal teams; External vendors
Communication Scope
Communicate ideas effectively
Full Job Description
Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines: * Create — Game development, art production, and audio * Globalize — Localization, localization QA, functional testing * Engage — Marketing, LiveOps, community, and player support * Media & Entertainment In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams. Applicants must be currently residing in Japan and possess valid authorization to work in Japan. Environment Creation * Create high-quality, visually compelling environments. * Produce environment assets that aligns with the project’s artistic direction and storytelling. * Demonstrate creativity and the ability to adapt to various game styles and graphic styles. * Develop assets optimized for real-time game engines. Collaboration & Production * Work closely with the Art Director to maintain the overall art direction. * Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. * Participate in reviews, feedback sessions, and iterative development processes. Technical Art & Optimisation * Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms. * Apply strong understanding of topology, UV mapping, PBR workflows, and optimisation techniques. * Maintain consistency in quality while adhering to technical constraints and engine limitations. Innovation & Continuous Improvement * Stay current with industry trends, emerging technologies, tools, and workflows. * Contribute ideas and improvements to pipelines and production processes. * Continuously push the visual quality and innovation of game art production. Mentorsh
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