ArenaNet
Design
SeniorContentDesigner(Contract)
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optimal for Senior candidates.
“Senior Content Designer (Contract) at ArenaNet. Skills: Content design, Gameplay systems. Define gameplay content. Implement gameplay content”
Industry & Context.
What You'll Do.
Define gameplay content
Implement gameplay content
Own complex iteration
Collaborate with disciplines
Establish quality standards
Maintain technical standards
Support development timelines
Build gameplay experiences
Perfect content pipeline
Perfect content tools
Participate in playtests
Improve player engagement
Iterate on content feedback
Ensure gameplay moments polished
Ensure gameplay moments intuitive
Align with player experience
Exemplify quality bar
Work within constraints
How You'll Work.
Team & Collaboration
Cross-disciplinary teams; Level Design; Technical Design; Narrative; Art; Engineering; Open World Leads; Content Leads
Full Job Description
At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Contract Advanced Content Designer to help define and implement high-quality gameplay content and systems for our upcoming project, Guild Wars 3. This is an advanced role where you’ll be asked to own complex iteration, work collaboratively with multiple disciplines, and establish and maintain quality and technical standards for our content. WHO WE ARE LOOKING FOR - Collaborate – Partner with Level Design, Technical Design, Narrative, Art, and Engineering to deliver cohesive and quality player-facing content. - Plan – Work with Open World and Content Leads to support development timelines and goals for content completion. - Implement - Use Unreal Engine 5 tools and scripting systems to build and iterate on gameplay experiences. - Iterate – Work with Designers, Engineers, and Technical Designers to establish and perfect content delivery pipeline and tools. - Listen - Participate in playtests and incorporate feedback to improve pacing, clarity, and player engagement. - Polish - Iterate on content based on player feedback, internal playtests, and design reviews to ensure gameplay moments are polished, intuitive, and aligned with the overall player experience. - Exemplify – Be an example for the team of the quality bar, how to work effectively within constraints, and how to be a professional within the industry WHAT YOU’LL NEED TO BE SUCCESSFUL - 5+ y
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