Blackbird Interactive
Art
SeniorConceptArtist
Neural analysis suggests this role is
optimal for Senior candidates.
“Senior Concept Artist at Blackbird Interactive. Skills: Concept art, Illustration, 3D modeling. Collaborate with Art Director and creative leadership. Expand artistic vision of established IP”
Industry & Context.
Legally eligible to work in Canada, Reside within Canada
What They're Looking For.
Must Have
5+ years gameplay development experience, Excellent design sense, Illustration skills, Art fundamentals, Ability to quickly generate and communicate wide range of visual ideas, Ability to work in a collaborative environment, Experience with Art Directors, Detail oriented, Practice of visual research
Nice to Have
Creating useable base 3D concepts, Passion for immersive science fiction
What You'll Do.
Collaborate with Art Director and creative leadership
Expand artistic vision of established IP
Create 2D and 3D concepts
Produce a variety of assets
Create 2D assets for in-game use
Visualize narrative and cinematics
Curate in-depth knowledge of game universe
Develop ideas rapidly
Provide workable variations based on technical constraints
How You'll Work.
Team & Collaboration
Collaborative environment; Work with Art Directors
Communication Scope
Communicate visual ideas
Full Job Description
## Description Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. ## Responsibilities Collaborate with Art Director and creative leadership to expand artistic vision of established IP Create both 2D and 3D concepts as required to produce a variety of assets with a focus on characters but has the versatility to design tools, vehicles and environments Create 2D assets to be used in-game as well as key art Create storyboards that can be used to visualize narrative and cinematics Curate in-depth knowledge of game universe with an eye for immersion Develop ideas rapidly and provide workable variations based on technical constraints ## Requirements 5+ years of proven gameplay development experience Excellent design sense, illustration skills and art fundamentals Ability to quickly generate and communicate wide range of visual ideas Ability to work in a collaborative environment, experience with Art Directors Detail oriented with strong practice of visual research ## Pluses Creating useable base 3D concepts Passion for immersive science fiction
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