Niantic Spatial

AI

SeniorComputerVisionEngineer(Reconstruction)

$189–255k San Francisco, California, United States FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Senior Computer Vision Engineer (Reconstruction) at Niantic Spatial. Skills: Computer Vision, 3D Reconstruction, Python, C++. Design Computer Vision systems. Develop Computer Vision systems”

What You'll Achieve.

Build high-fidelity 3D representation; Bridge gap between R&D and production; Turn geospatial data into persistent space; Enable next generation spatial AI; Ensure low latency; Ensure high-performance execution; Translate solutions into user experiences

Industry & Context.

AI
Problems you'll solve

Resolving technical disagreements

Eligibility Requirements

3 days per week in office

What They're Looking For.

Must Have

BS, MS, or PhD in Computer Science, Robotics, Computer Vision, or a related technical field (or equivalent professional experience), 5+ years of experience developing and shipping algorithms for image processing, Computer Vision, or 3D Reconstruction, Expert-level proficiency in Python and/or C++, Proven track record in designing solutions for Computer Vision or 3D Reconstruction

Nice to Have

Experience in planning and leading technical projects from inception to production, Significant contributions to open-source Computer Vision and 3D Reconstruction libraries (OpenCV, COLMAP, NerfStudio, etc.), Experience with CUDA or shader programming for performance optimization

What You'll Do.

Design Computer Vision systems

Develop Computer Vision systems

Maintain Computer Vision systems

Refine Reconstruction algorithms

Scale Reconstruction algorithms

Optimize Computer Vision code

Create evaluation tools

How You'll Work.

Team & Collaboration

Collaborate with Product teams; Collaborate with Research teams; Collaborate with Operations teams; Lead technical design reviews; Mentor junior engineers

Process & Methodology

Lead technical projects

Full Job Description

At Niantic Spatial, we’re building the future of physical AI. Powered by a proprietary database of over 30 billion posed images, our groundbreaking mapping technology unlocks a new dimension of interaction and spatial intelligence that helps both humans and machines better understand, represent, navigate, and engage with the real environment. Join us as we build the real-world foundational models for physical AI, so people and machines can work efficiently and safely together. As a Senior Computer Vision Engineer on the Applied Algorithms team, you will own significant parts of our Reconstruction technology. As a member of this team, you will be responsible for building a high-fidelity 3D representation of the living geospatial world model via Gaussian Splatting and Meshing. Part of the role you will be bridging the gap between R&D and production, turning complex geospatial data into a persistent sense of space and enabling the next generation of spatial AI. RESPONSIBILITIES - System Architecture: Design, develop, and maintain production-grade Computer Vision systems that power Niantic Spatial’s 3D Gaussian Splatting, Meshing and 3D mapping pipelines. - Algorithmic Innovation: Refine and scale algorithms for our Reconstruction service including, SfM (Structure from Motion), Depth Estimation, 3D Gaussian Splatting and Meshing. Moving algorithms from research concepts to hardened production code that can scale for our map of the world. - Performance Engineering: Optimize complex Computer Vision code for maximum efficiency in cloud and mobile environments, ensuring low latency and high-performance execution on GPU/CPU. - Benchmarking & Evaluation: Create and own the tools and frameworks used to evaluate the quality of our 3D Reconstructions against ground-truth data. - Technical Leadership: Lead technical design reviews, mentor junior engineers, and serve as a team anchor for resolving complex technical disagreements within the mapping stack. - Cross-Functional Deliver

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