Keywords Studios

Media

SeniorCharacterArtist

A$130–185k ~AI est. Box Hill, Victoria, Australia FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Senior Character Artist at Keywords Studios. Skills: Character Artist, Real-time assets, Game engines. Contribute to art vision. Produce assets”

Industry & Context.

Media

What They're Looking For.

Must Have

Extensive experience as Character Artist, Portfolio showcasing high-quality assets, Understanding of 3D software, Understanding of modelling, sculpting, UV mapping, Understanding of texturing, anatomy, form, colour theory, Understanding of material creation, Experience creating optimized assets, Ability to work collaboratively, Communicate ideas effectively, Incorporate feedback throughout production, Knowledge of game development pipelines, Adapt artistic styles

Nice to Have

Passion for gaming, Understanding of market trends, Understanding of player expectations, Understanding of gaming cultures, Experience guiding art teams, Communicate with art teams

What You'll Do.

Contribute to art vision

Develop polished models

Develop polished textures

Develop polished shaders

Develop polished materials

Work closely with concept artists

Work closely with designers

Work closely with animators

Work closely with technical artists

Translate concepts into assets

Collaborate with cross-functional teams

Ensure artistic consistency

Participate in reviews

Participate in feedback sessions

Participate in iterative development

Ensure assets meet performance requirements

Ensure assets meet memory requirements

Ensure assets meet platform requirements

Apply optimisation techniques

Maintain consistency in quality

Adhere to technical constraints

Adhere to engine limitations

Stay current with industry trends

Stay current with emerging technologies

Stay current with tools

Stay current with workflows

Contribute ideas to pipelines

Contribute ideas to production processes

Provide guidance to artists

Provide mentorship to artists

Provide feedback to artists

Support collaboration across teams

Support collaboration with vendors

Maintain consistent asset quality

Contribute positively to team culture

Contribute to artistic growth

How You'll Work.

Team & Collaboration

Cross-functional teams; Internal teams; External vendors

Communication Scope

Communicate ideas effectively

Full Job Description

We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Character Creation * Contributing to the art vision for the Characters * Produce assets that align with the project’s artistic direction and technical requirements. * Develop polished models, textures, shaders, and materials optimized for real-time game engines. Collaboration & Production * Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets. * Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. * Participate in reviews, feedback sessions, and iterative development processes. Technica

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