Lively
Computer Games
SeniorAnimator
Neural analysis suggests this role is
optimal for Senior candidates.
“Senior Animator at Lively. Skills: Gameplay animation, Character animation, Animation production. Author gameplay animations. Author performance animations”
What You'll Achieve.
Deliver AAA quality
Industry & Context.
Identify issues; Resolve issues
What They're Looking For.
Must Have
1 year of experience, Advanced skills in Maya, Advanced skills in game engines, Exceptional key frame animation skills, Expert level understanding of animation principles, Understanding of animation and gameplay, Ability to prioritise tasks, Responsiveness to deadlines, Exceptional problem-solving skills, Quickly identify issues, Proactively resolve issues
Nice to Have
Character rigging skills, Character modelling skills, Traditional art skills, Life drawing ability, Deep understanding of human anatomy, Prior experience with motion capture pipelines, Prior experience with data management
What You'll Do.
Author gameplay animations
Author performance animations
Create character animations
Integrate character animations
Apply animation principles
Meet technical constraints
Make requested changes
Understand quality objectives
Understand gameplay intentions
Understand engine capabilities
Find effective solutions
Prototype animation systems
Previsualise animation systems
Support cut-scenes requirements
Support performance animation requirements
Create gameplay character move sets
Implement gameplay character move sets
Support in world animations
How You'll Work.
Team & Collaboration
Lead Artist; Lead Technical Animator; Game Designers; Programmers
Full Job Description
At Lively, we pride ourselves on making games full of character. The world is fun and silly and sad and infuriating and banal and beautiful and ugly, and all of those things have a place in our games. Lively hunger for difference, we celebrate it, support it, and thrive on it for the benefit of our employees, products, and community. Lively is proud to be an equal opportunity workplace. We provide a comprehensive benefits package and an award-winning environment to work in; we are not idle - we always strive to do better for our employees. We are currently looking for an Animator to join an exciting project! **What Does an Animator do at Lively?** Reporting to the Lead Artist Working with the Lead Technical Animator to establish a reliable pipeline to author gameplay and performance animations. Responsible for the creation and integration of world-class character animations in the game engine Applies animation principles to create high-quality animations while optimising them to meet technical constraints and making any changes that are requested based on artistic direction Works in close collaboration with the Lead Artist, Game Designers, and Programmers to understand quality objectives, gameplay intentions, and engine capabilities to deliver AAA quality for work objectives Communicates and works closely with Game Designers and Programmers to find effective solutions, fix issues, and achieve goals on time Quickly prototypes and previsualises animation systems and ideas that will serve as a basis for animation and gameplay-related discussions Supports the requirements for in-game cut-scenes and performance animation as required at Lively, the worlds we create are crucial to our games and in delivering fantastic experiences to our players. **Requirements** An Animator at Lively will work as part of the animation team with a primary focus on creating and implementing gameplay character move sets. The role may also encompass cut scenes and narrative-based sequences, an
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