Climax Studios
Game Development
SeniorAnimator
Neural analysis suggests this role is
optimal for Senior candidates.
“Senior Animator at Climax Studios. Skills: Senior Animator, animation, MotionBuilder, Maya, Unreal Engine 5. create high-quality animation using performance capture data for characters, creatures, and cinematic scenes. Clean, process, and retarget captured data to digital character rigs”
What You'll Achieve.
Ensure animation quality meets artistic and technical standards across all assets
Industry & Context.
Able to provide constructive critique and solutions
What They're Looking For.
Must Have
Experience working as a Senior Animator on at least one published AAA console title, Extensive experience with MotionBuilder and Maya, Proven experience with mocap clean up tools, Understanding of human anatomy, body/ creature mechanics, and all animation principles, Proven experience working within Unreal Engine 5
What You'll Do.
create high-quality animation using performance capture data for characters
and retarget captured data to digital character rigs
Integrate animations into the engines
Troubleshoot mo cap rigs
Ensure animation quality meets artistic and technical standards across all assets
How You'll Work.
Team & Collaboration
Collaborate with directors, animators, and tech artists to refine performance quality; Work with the wider art, design and code teams to champion best technical practices; As part of reviews, able to provide constructive critique and solutions
Full Job Description
Climax Studios was established over 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. You’ll be based out of our state-of-the-art studio located in the heart of the beautiful Albert Dock in Liverpool overlooking the Harbour. We are seeking an experienced Senior Animator, you will create high-quality animation using performance capture data for characters, creatures, and cinematic scenes. This is an exciting opportunity to work with a team of passionate and experienced developers on a AAA project. **Requirements** * Experience working as a Senior Animator on at least one published AAA console title. * Extensive experience with MotionBuilder and Maya, * Proven experience with mocap clean up tools. * Understanding of human anatomy, body/ creature mechanics, and all animation principles. * Proven experience working within Unreal Engine 5. * ** Responsibilities** * Clean, process, and retarget captured data to digital character rigs. * Collaborate with directors, animators, and tech artists to refine performance quality. * Integrate animations into the engines. * Troubleshoot mo cap rigs, and markers etc. * Ensure animation quality meets artistic and technical standards across all assets. * Work with the wider art, design and code teams to champion best technical practices. * As part of reviews, able to provide constructive critique and solutions. * Ability to self-motivate as-well-as motivate other members of the team. **Benefits** [](https://www.keywordsstudios.com/en/applicant-privacy-notice/) * Excellent holiday package * Regular social events * A friendly, focused, ambitious and relaxed working environment * Ongoing training and development, with career progression * Group Private Medical Insurance provided by BUPA * Group Life Insurance * Employee Assistance Programme * Private Dental Insurance * Group Income Protection * Company Pension Scheme * Cycle To Work
Applying for this Senior Animator role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
ANONYMOUS · UNFILTERED
What do employees actually say about Climax Studios?
Real rants from real employees. Read before you apply.