2K

SeniorAnimationEngineer

£75–110k ~AI est. Brighton, England, United Kingdom Permanent Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Senior Animation Engineer at 2K. Skills: Animation systems, Character animation, Unreal Engine, C++. Set high bar code quality. Own development core animation systems”

What You'll Achieve.

Deliver spectacular believable animation

Industry & Context.

Problems you'll solve

Generate solutions; Overcome obstacles

What They're Looking For.

Must Have

Demonstrable programming experience creative environment, Shipped one or more AAA game titles, Advanced proficiency C++, Advanced proficiency linear algebra, Advanced proficiency 3D maths, Familiarity Object-Oriented design principles, Experience Unreal Engine, Experience Blueprints, Experience Unreal animation principles, Hands-on implementation inverse kinematics techniques, Hands-on implementation ragdoll physics-based character animation, Hands-on implementation procedural animation techniques, Hands-on implementation keyframe animation, Hands-on implementation forward kinematics, Dedication code quality documentation, Ability learn master new technologies, Ability work independently efficiently, Ability work under deadlines, Effective communicator collaborator

Nice to Have

Experience machine-learning-driven animation techniques, Experience Control Rig, Experience IK Rig, Experience Motion Warping, Experience Mass locomotion, Experience Mover, Experience UAF/AnimNext, Familiarity Data-Oriented design principles, Hands-on experience developing Xbox Series X/S, Hands-on experience developing PS5

What You'll Do.

Set high bar code quality

Own development core animation systems

Continue development core animation tools

Continue development core animation pipelines

Extend code technology

Maintain code technology

Bring characters to life

Deliver spectacular believable animation

Adapt existing animation systems

Prototype animation features

Implement animation features

Prototype runtime systems

Implement runtime systems

Build animation tools

Maintain animation tools

Build animation pipelines

Maintain animation pipelines

Empower animators work efficiently

Empower technical artists work efficiently

Realise creative ambitions

Support planning efforts

Estimate animation feature development

Dependency-check animation feature development

Identify technical risks

Identify developmental risks

Generate solutions overcome obstacles

Research coding techniques

Stay current technological developments

How You'll Work.

Team & Collaboration

Animation teams; Art teams; Design teams; Engineering teams; Multi-disciplinary teams

Communication Scope

Effective communicator

Process & Methodology

Planning efforts

Full Job Description

Job Title Senior Animation Engineer Department Engineering Location(s) Brighton (preferred), Brno, Prague Reports To Lead engineer Job Type Permanent Job Summary As a Senior Animation Engineer you will set a high bar for code quality and bring a deep passion for character animation and the technology behind it. In this role you will own and continue the development of our core animation systems, tools, and pipelines, extending and maintaining the code of our technology while working closely with animators, character artists, technical artists, designers, and fellow engineers to bring our characters to life and deliver spectacular, believable animation for our games. Duties and Responsibilities Work within Unreal Engine 5, adapting existing animation systems and building new technology to meet the project's technical and creative needs. Prototype and implement animation features and runtime systems (animation graphs, state machines, blending, layering). Build and maintain animation tools and pipelines that empower animators and technical artists to work efficiently. Work closely and constructively with animation, art, design, and engineering teams to realise creative ambitions. Support planning efforts by estimating and dependency-checking animation feature development. Identify technical and developmental risks/obstacles and generate solutions to overcome them. Research coding techniques and algorithms to stay current with technological developments and advancements in animation and the wider game industry. Essential Skills, Attributes and Experience Demonstrable programming experience in a creative environment. Shipped one or more AAA game titles, ideally using Unreal Engine. Advanced proficiency in C++, linear algebra, and 3D maths, with strong familiarity with Object-Oriented design principles (OOP). Strong experience with Unreal Engine, Blueprints, and Unreal animation principles (Animation Blueprints, state machines, blend spaces, linked layers). Hands-on imple

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