Ubisoft
Gaming
SeniorAIGameDesigner
Neural analysis suggests this role is
optimal for mid candidates.
“Senior AI Game Designer at Ubisoft. Skills: AI Game Design, NPC Behavior Design, Behavior Trees, Node-based tools. Conceptualize and refine NPC archetypes aligned with the core combat loop vision. Implement and refine high-quality combat NPC behaviors using node graphs and behavior trees”
What You'll Achieve.
deliver high-quality enemy NPCs that elevate a world-class combat experience; improve the overall combat experience
Industry & Context.
What They're Looking For.
Must Have
Proven game development experience in the shooter genre, Demonstrated expertise in designing humanoid enemy NPCs, Proficiency with node-based tools for game development, Extensive hands-on experience with behavior trees, ability to collaborate effectively with multidisciplinary teams toward a shared vision or goal, Comprehensive understanding of iterative development processes and rapid prototyping methodologies
Nice to Have
preference for 3rd-person shooters on shipped titles, familiarity with The Division games
What You'll Do.
Conceptualize and refine NPC archetypes aligned with the core combat loop vision
Implement and refine high-quality combat NPC behaviors using node graphs and behavior trees
and fine-tune NPCs within the Snowdrop game engine
Contribute to the continuous improvement of NPC-related tools and workflows
Create combat NPCs that elevate the combat experience and maximize their potential across all content
and manage scope effectively
Continuously iterate on NPCs based on playtest feedback
How You'll Work.
Team & Collaboration
Collaborate closely with design leads, directors, and multidisciplinary teams; Partner with Tech, Art, and World teams; Collaborate with production and leads across disciplines
Process & Methodology
plan tasks, assess risks, manage scope effectively
Full Job Description
Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences. At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors. We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform. Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project. We are looking for an experienced AI Designer, to join one of Massive Entertainment’s exciting IPs. In this role, you'll collaborate closely with design leads, directors, and multidisciplinary teams to deliver high-quality enemy NPCs that elevate a world-class combat experience. What you'll do * Working closely with design leads and combat designers to conceptualize and refine NPC archetypes aligned with the core combat loop vision * Implementing and refining high-quality combat NPC behaviors using node graphs and behavior trees. * Working directly in the Snowdrop game engine to script, tweak, and fine-tune NPCs, while contributing to the continuous improvement of NPC-related tools and workflows. * Partnering with Tech, Art, and World teams to create combat NPCs that elevate the combat experience and to maximize their potential across all content. * Collaborating
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