Scopely
mobile games
Senior3DArtist-MONOPOLYGO!
Neural analysis suggests this role is
optimal for Senior candidates.
“Senior 3D Artist - MONOPOLY GO! at Scopely. Skills: 3D modeling, Texturing, Shading, Unity optimization. Collaborate with artists and narrative designers. Explore and refine gameplay and visual direction”
Industry & Context.
What They're Looking For.
Must Have
5+ years of professional experience as a 3D Artist in game development, Modeling, texturing, and shading skills, Portfolio that demonstrates a high-quality, stylized or whimsical art style, Proficiency in major 3D software (Maya, 3ds Max, Blender, etc.), Experience with 2D and 3D texturing tools (Photoshop, Substance Painter, 3DCoat), Solid understanding of Unity pipelines for importing and optimizing 3D assets, Familiarity with technical constraints and performance optimization on mobile platforms, Ability to work collaboratively within a multidisciplinary team
Nice to Have
Experience in casual or stylized mobile games, Knowledge of game art production pipelines, Familiarity with AI tools for ideation or texturing, Genuine passion for creating and playing games
What You'll Do.
Collaborate with artists and narrative designers
Explore and refine gameplay and visual direction
Produce high-quality models
Support creative vision of each season
Implement and optimize 3D assets in Unity
Ensure proper performance and visual fidelity
Provide and receive constructive feedback
Maintain high artistic and technical standards
Collaborate with other departments
Ensure seamless integration of assets
Contribute to improvement of workflows
Contribute to improvement of tools
Contribute to improvement of documentation
Stay up to date on new tools
Stay up to date on new technologies
Stay up to date on AI-based creative methods
How You'll Work.
Team & Collaboration
Multidisciplinary team; Art team; Narrative designers; Art Director; Principal Artist; Concept Team; Design department; Engineering department; Animation department
Full Job Description
Scopely is looking for a Senior 3D Artist to join the MONOPOLY GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our collaborative work environment or our connection with the global communities who enjoy our games. We are a diverse team of passionate creators developing, publishing, and innovating within the mobile games industry, connecting millions of people around the world every day. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. What You Will Do Collaborate with our team of artists and narrative designers to explore and refine gameplay and visual direction. Work closely with the Art Director, Principal Artist, and Concept Team to create 3D assets that capture the charm and style of our established art pillars. Produce high-quality models, textures, and materials that align with our stylized, playful aesthetic. Support the creative vision of each season through consistent quality and attention to detail. Implement and optimize 3D assets in Unity, ensuring proper performance and visual fidelity. Provide and receive constructive feedback to maintain high artistic and technical standards. Collaborate with other departments (Design, Engineering, Animation) to ensure seamless integration of assets. Contribute to the improvement of workflows, tools, and documentation within the 3D pipeline. Stay up to date on new tools, technologies, and AI-based creative methods that could enhance production efficiency. What We’re Looking For 5+ years of professional experience as a 3D Artist in game development. Strong modeling, texturing, and shading skills, with a portfolio that demonstrates a high-quality, stylized or whimsical art style. Proficiency in major 3D software (Maya, 3ds Max, Blender, etc.). Experience with 2D and 3D texturing tools (Photoshop, Substance Painter, 3DCoat). Solid understanding of Unity pipe
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