Scopely

mobile games

Senior3DArtist-MONOPOLYGO!

€55–75k ~AI est. Barcelona, Spain Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Senior 3D Artist - MONOPOLY GO! at Scopely. Skills: 3D modeling, Texturing, Shading, Unity optimization. Collaborate with artists and narrative designers. Explore and refine gameplay and visual direction”

Industry & Context.

mobile games

What They're Looking For.

Must Have

5+ years of professional experience as a 3D Artist in game development, Modeling, texturing, and shading skills, Portfolio that demonstrates a high-quality, stylized or whimsical art style, Proficiency in major 3D software (Maya, 3ds Max, Blender, etc.), Experience with 2D and 3D texturing tools (Photoshop, Substance Painter, 3DCoat), Solid understanding of Unity pipelines for importing and optimizing 3D assets, Familiarity with technical constraints and performance optimization on mobile platforms, Ability to work collaboratively within a multidisciplinary team

Nice to Have

Experience in casual or stylized mobile games, Knowledge of game art production pipelines, Familiarity with AI tools for ideation or texturing, Genuine passion for creating and playing games

What You'll Do.

Collaborate with artists and narrative designers

Explore and refine gameplay and visual direction

Produce high-quality models

Support creative vision of each season

Implement and optimize 3D assets in Unity

Ensure proper performance and visual fidelity

Provide and receive constructive feedback

Maintain high artistic and technical standards

Collaborate with other departments

Ensure seamless integration of assets

Contribute to improvement of workflows

Contribute to improvement of tools

Contribute to improvement of documentation

Stay up to date on new tools

Stay up to date on new technologies

Stay up to date on AI-based creative methods

How You'll Work.

Team & Collaboration

Multidisciplinary team; Art team; Narrative designers; Art Director; Principal Artist; Concept Team; Design department; Engineering department; Animation department

Full Job Description

Scopely is looking for a Senior 3D Artist to join the MONOPOLY GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our collaborative work environment or our connection with the global communities who enjoy our games. We are a diverse team of passionate creators developing, publishing, and innovating within the mobile games industry, connecting millions of people around the world every day. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. What You Will Do Collaborate with our team of artists and narrative designers to explore and refine gameplay and visual direction. Work closely with the Art Director, Principal Artist, and Concept Team to create 3D assets that capture the charm and style of our established art pillars. Produce high-quality models, textures, and materials that align with our stylized, playful aesthetic. Support the creative vision of each season through consistent quality and attention to detail. Implement and optimize 3D assets in Unity, ensuring proper performance and visual fidelity. Provide and receive constructive feedback to maintain high artistic and technical standards. Collaborate with other departments (Design, Engineering, Animation) to ensure seamless integration of assets. Contribute to the improvement of workflows, tools, and documentation within the 3D pipeline. Stay up to date on new tools, technologies, and AI-based creative methods that could enhance production efficiency. What We’re Looking For 5+ years of professional experience as a 3D Artist in game development. Strong modeling, texturing, and shading skills, with a portfolio that demonstrates a high-quality, stylized or whimsical art style. Proficiency in major 3D software (Maya, 3ds Max, Blender, etc.). Experience with 2D and 3D texturing tools (Photoshop, Substance Painter, 3DCoat). Solid understanding of Unity pipe

Free ATS check

Applying for this Senior 3D Artist - MONOPOLY GO! role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on Greenhouse

  • Create a Greenhouse profile before applying — it saves time across multiple applications.
  • Upload your resume as a PDF; the parser handles it better than Word.
  • Answer all knockout questions carefully — wrong answers auto-reject before a human sees you.
  • Enable email notifications to track application status in real time.

ANONYMOUS · UNFILTERED

What do employees actually say about Scopely?

Real rants from real employees. Read before you apply.

Read Company Rants →