Sperasoft
Computer Games
RenderingDeveloper
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Rendering Developer at Sperasoft. Skills: graphics engine components, rendering systems, C++, Unreal Engine, modern graphics APIs (Direct3D 12, Vulkan). Design and develop graphics engine components for PC and consoles. Implement and optimize rendering systems at both high and low levels”
Industry & Context.
problem-solving skills
What They're Looking For.
Must Have
understanding of the rendering pipeline, Solid experience with C++, Experience with Unreal Engine, Hands-on experience with modern graphics APIs (Direct3D 12, Vulkan), Good knowledge of mathematics (linear algebra, vector math), Degree in Computer Science, Mathematics, or equivalent practical experience, Experience working with large codebases (2+ years), problem-solving skills and self-motivation, Good written and spoken English
Nice to Have
Understanding of modern GPU architectures, Experience with console development, Experience with real time raytracing
What You'll Do.
Design and develop graphics engine components for PC and consoles
Implement and optimize rendering systems at both high and low levels
and maintainable C++ code
Drive technical decisions and contribute to rendering architecture
Participate in the full game development cycle — from prototyping to release
How You'll Work.
Team & Collaboration
Collaborate closely with engineers, artists, game designers, and QA; Mentor and support other engineers when needed
Communication Scope
Good written and spoken English
Full Job Description
**Responsibilities** : * Design and develop graphics engine components for PC and consoles * Implement and optimize rendering systems at both high and low levels * Write clean, efficient, and maintainable C++ code * Drive technical decisions and contribute to rendering architecture * Participate in the full game development cycle — from prototyping to release * Collaborate closely with engineers, artists, game designers, and QA * Mentor and support other engineers when needed **Requirements** * Strong understanding of the rendering pipeline * Solid experience with C++ * Experience with Unreal Engine * Hands-on experience with modern graphics APIs (Direct3D 12, Vulkan) * Good knowledge of mathematics (linear algebra, vector math) * Degree in Computer Science, Mathematics, or equivalent practical experience * Experience working with large codebases (2+ years) * Strong problem-solving skills and self-motivation * Good written and spoken English Nice to have: * Understanding of modern GPU architectures * Experience with console development * Experience with real time raytracing **Benefits** * Working with an international team of world-class professionals on exciting and challenging projects; * Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events; * Medical Care package; * Sensibly flexible working hours; * Breakfasts, snacks and fruits available during the day, tea and coffee machines; * Friendly team environment; * Additional benefits – care bonus to cover health, educational and safety needs
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