Town
Technology
ProductDesigner
Neural analysis suggests this role is
optimal for Senior candidates.
“Product Designer at Town. Skills: Product design, User experience, Interaction design. Own product surfaces end-to-end. Design interaction paradigms for AI”
Industry & Context.
First principles thinking
What They're Looking For.
Must Have
6+ years designing software, HTML/CSS/JS, Figma proficiency
Nice to Have
Experience designing AI-native products, Experience designing agent-based products, Design and engineering background, First or second designer experience
What You'll Do.
Own product surfaces end-to-end
Design interaction paradigms for AI
Translate capabilities into interfaces
Prototype in real code
Pair with engineering
Run quick conversations
Pitch in on marketing site
How You'll Work.
Team & Collaboration
Cross-functional teams; Work with CPO; Work with founders
Full Job Description
ABOUT TOWN Town is building an AI partner that learns you, then gets to work — right where you already work. It comes to know your voice, your people, and your priorities, and shows up across your email, calendar, and messages to take real work off your plate. The idea is simple: you shouldn't have to learn AI, AI should learn you. We're a small, talent-dense team (~25 people) backed by Andreessen Horowitz, Forerunner Ventures, First Round Capital, and Conviction, with more than $73M raised to date. We ship quickly and obsess over quality. The product is genuinely new — agents, routines, skills, and integrations woven into how people actually work — which means the interaction paradigms haven't been invented yet. That's the fun part, and it's the part we want you to own. THE ROLE You'll be an early product designer at Town, working closely with our CPO and current designer to take real ownership of core product surfaces. You'll move from a vague problem to a shipped, polished feature without a single handoff, because there's no one to hand off to: you design it, you prototype it, and you push the front-end yourself. With AI in the loop there's no fixed playbook — some problems need you to step back and think from first principles, others just need you to iterate live in code and execute. This is a high-ownership, high-craft role for someone who is energized by ambiguity, ships constantly, and cares about the last 5% as much as the first 80%. WHAT YOU'LL DO - Own surfaces end-to-end. Take core product areas — think People, Content Library, permissions and approvals, onboarding, agent and routine experiences — from problem definition through high-fidelity design to shipped code. You're accountable for the outcome, not just the artifact. - Design the interaction paradigms for AI. Translate genuinely complex capabilities — agents acting on a user's behalf, multi-step routines, approvals, trust and control — into interfaces people understand and trust at a glance. Much o
Applying for this Product Designer role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
How to Apply on Ashby
- Ashby is a fast modern ATS — most applications take under 3 minutes.
- The resume parser is strong; verify parsed experience dates and job titles.
- Custom screening questions are often scored algorithmically — answer completely.
- Location field affects geo-based screening; use your actual metro area.
ANONYMOUS · UNFILTERED
What do employees actually say about Town?
Real rants from real employees. Read before you apply.