Town

Technology

ProductDesigner

$225–300k San Francisco, California, United States FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Product Designer at Town. Skills: Product design, User experience, Interaction design. Own product surfaces end-to-end. Design interaction paradigms for AI”

Industry & Context.

Technology
Problems you'll solve

First principles thinking

What They're Looking For.

Must Have

6+ years designing software, HTML/CSS/JS, Figma proficiency

Nice to Have

Experience designing AI-native products, Experience designing agent-based products, Design and engineering background, First or second designer experience

What You'll Do.

Own product surfaces end-to-end

Design interaction paradigms for AI

Translate capabilities into interfaces

Prototype in real code

Pair with engineering

Run quick conversations

Pitch in on marketing site

How You'll Work.

Team & Collaboration

Cross-functional teams; Work with CPO; Work with founders

Full Job Description

ABOUT TOWN Town is building an AI partner that learns you, then gets to work — right where you already work. It comes to know your voice, your people, and your priorities, and shows up across your email, calendar, and messages to take real work off your plate. The idea is simple: you shouldn't have to learn AI, AI should learn you. We're a small, talent-dense team (~25 people) backed by Andreessen Horowitz, Forerunner Ventures, First Round Capital, and Conviction, with more than $73M raised to date. We ship quickly and obsess over quality. The product is genuinely new — agents, routines, skills, and integrations woven into how people actually work — which means the interaction paradigms haven't been invented yet. That's the fun part, and it's the part we want you to own. THE ROLE You'll be an early product designer at Town, working closely with our CPO and current designer to take real ownership of core product surfaces. You'll move from a vague problem to a shipped, polished feature without a single handoff, because there's no one to hand off to: you design it, you prototype it, and you push the front-end yourself. With AI in the loop there's no fixed playbook — some problems need you to step back and think from first principles, others just need you to iterate live in code and execute. This is a high-ownership, high-craft role for someone who is energized by ambiguity, ships constantly, and cares about the last 5% as much as the first 80%. WHAT YOU'LL DO - Own surfaces end-to-end. Take core product areas — think People, Content Library, permissions and approvals, onboarding, agent and routine experiences — from problem definition through high-fidelity design to shipped code. You're accountable for the outcome, not just the artifact. - Design the interaction paradigms for AI. Translate genuinely complex capabilities — agents acting on a user's behalf, multi-step routines, approvals, trust and control — into interfaces people understand and trust at a glance. Much o

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