Scopely
Video game
PrincipalUXDesigner
Neural analysis suggests this role is
optimal for Senior candidates.
“Principal UX Designer at Scopely. Skills: UX design, Mini-game experiences, Social connections. Develop new mini-game experiences. Identify opportunities for new mini-game experiences”
What You'll Achieve.
Drive engagement; Add novelty; Create social connections; Deepen social connections
Industry & Context.
Solve design challenges; Solve cross-domain challenges
What You'll Do.
Develop new mini-game experiences
Identify opportunities for new mini-game experiences
Lead discovery initiatives
Deepen understanding of player preferences
Lead ideation of new concepts
Facilitate brainstorming sessions
Create conceptual designs
Create prototypes to test ideas
Reimagine familiar experiences
Contribute to frameworks for UX consistency
Balance novelty and innovation
Adhere to shared guidelines
Champion user testing
Collaborate with research team
Determine testing priorities
Outline testing objectives
Outline testing scripts
Produce materials for testing
Deliver comprehensive designs
Deliver documentation
Communicate player experience
Work with Engineering teams
Provide clear design requirements
Provide clear design direction
Own working group results
Ensure alignment to vision
Ensure alignment to goals
Extend impact beyond craft
Unblock cross-domain challenges
Solve cross-domain challenges
How You'll Work.
Team & Collaboration
Feature teams; Research team; Art teams; Engineering teams
Full Job Description
Scopely is looking for a Principal UX Designer to join the Monopoly Go! team. This role can be based in our Culver City studio hub on a hybrid basis, or remote in either the United States or Canada. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. What You Will Do: In this hands-on Principal UX Design role, you’ll work with feature teams to develop new mini-game experiences for players that drive engagement, add novelty, and create and deepen in-game social connections. Identify and explore opportunities for new mini-game experiences. Lead discovery initiatives aimed at deepening our understanding of player preferences and abilities for new game mechanics. Lead the ideation of new concepts, facilitating brainstorming sessions and creating conceptual designs and prototypes to test new ideas. Push the boundaries of established mini-games by reimagining familiar experiences and finding innovative ways to surprise players, while staying aligned with our UX pillars and product vision. Contribute to the development of frameworks that ensure UX consistency and integrity across mini-games, balancing the need for novelty and innovation with adherence to shared guidelines, principles, and design patterns. Champion user testing as an essential part of the UX process. Collaborate with the research team to identify risks and determine testing priorities, outlining objectives, scripts, and producing the necessary materials for testing. Deliver comprehensive designs and documentation to effectively communicate the player experience to the development team, working closely with the Art and Engineering teams to provide clear design requirements and direction. Ow
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