Real Machines

Robotics

PrincipalSimulationEngineer,IndustrialPhysicsandRobotics

$220–300k ~AI est. Switzerland FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Principal Simulation Engineer, Industrial Physics and Robotics at Real Machines. Skills: Simulation technology, Robotics simulation, Industrial simulation, Physics simulation. Design physically based simulation systems. Develop physically based simulation systems”

Industry & Context.

Robotics
Problems you'll solve

Problem-solving

What They're Looking For.

Must Have

15+ years industry experience, Master's or PhD degree, Deep knowledge in multibody dynamics, Deep knowledge in constrained systems, Deep knowledge in contact and friction, Deep knowledge in articulations, Deep knowledge in flexible bodies, Deep knowledge in cable or wire simulation, Deep knowledge in deformables, Deep knowledge in FEM, Deep knowledge in solver design, Deep knowledge in numerical integration, Deep knowledge in stiffness handling, Deep knowledge in model reduction, Experience validating simulators against physical systems, Working fluency in ROS 2, Working fluency in Simulink, Working fluency in Simscape, Working fluency in CAD pipelines, Working fluency in URDF pipelines, Working fluency in OpenUSD pipelines, Significant experience developing physically based simulation systems, Excellent problem-solving skills, Excellent communication skills

Nice to Have

Experience with GPU-accelerated computing, Experience with reinforcement learning, Experience with sim-to-real robotics workflows, Publications in leading venues, Proven ability to design large-scale simulation systems, Familiarity with robotics simulation, Familiarity with robotics control, Familiarity with co-simulation, Familiarity with model-based design, Familiarity with neural surrogate models, Familiarity with Omniverse, Familiarity with PhysX, Familiarity with Newton, Familiarity with Isaac Sim & Lab, Simulation architecture ownership

What You'll Do.

Design physically based simulation systems

Develop physically based simulation systems

Collaborate with physics teams

Collaborate with robotics teams

Collaborate with digital twins teams

Collaborate with controls teams

Collaborate with GPU software teams

Bring simulation methodologies into stack

Design methods for multibody dynamics

Evaluate methods for multibody dynamics

Improve methods for multibody dynamics

Design methods for contact and friction

Evaluate methods for contact and friction

Improve methods for contact and friction

Design methods for flexible-body behavior

Evaluate methods for flexible-body behavior

Improve methods for flexible-body behavior

Design methods for deformables

Evaluate methods for deformables

Improve methods for deformables

Design methods for numerical solvers

Evaluate methods for numerical solvers

Improve methods for numerical solvers

Integrate simulation with robotics workflows

Integrate simulation with ROS 2

Integrate simulation with CAD pipelines

Integrate simulation with URDF pipelines

Integrate simulation with OpenUSD assets

Integrate simulation with HIL environments

Integrate simulation with SIL environments

Integrate simulation with controller-development loops

Assist GPU accelerated implementations

Scale out advanced simulation algorithms

Contribute technical leadership

How You'll Work.

Team & Collaboration

Cross-functional teams; Physics teams; Robotics teams; Digital twins teams; Controls teams; GPU software teams

Full Job Description

At NVIDIA, we build the simulation technologies powering the future of robotics, industrial AI, autonomous systems, and digital twins. NVIDIA Omniverse simulation technologies are used to power reinforcement learning systems, train robots, simulate factories and warehouses, and enable physically accurate digital twins. As simulation becomes foundational to robotics and industrial automation, the demands on physical fidelity are rapidly increasing. Automotive, aerospace, manufacturing, and robotics require simulations that go beyond visual plausibility and reach engineering-grade predictive accuracy. We are looking for a senior technical leader who can raise the fidelity, robustness, and practical value of our engineering simulation stack for robotics, automation, and industrial digital twins. Rather than focusing on visual plausibility, this is a role for someone who has already built simulation technology used to make decisions about real machines: robots, industrial equipment, vehicles, flexible assemblies, or other complex electromechanical systems. You should be comfortable turning ambiguous real-world behavior into tractable models, choosing the right level of fidelity for the problem, validating those models against data, and driving production-quality implementation in a modern agentic AI based accelerated-computing environment. In this role, you will help define and implement the next generation of high-fidelity simulation capabilities across NVIDIA’s robotics and industrial simulation stack. You will work on difficult mechanics problems that matter in the real world, including articulated machines, contact-rich interactions, frictional systems, deformable or compliant components, and flexible elements such as cables, wires, dresspacks, or harness-like assemblies. You will collaborate closely with teams across physics, robotics, digital twins, controls, and GPU software to turn advanced simulation methods into scalable developer and product capabilities. ##

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