Amazon.com Services LLC
Technology
PrincipalGameDesigner
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“Principal Game Designer at Amazon.com Services LLC. Skills: Game design, AI-driven product, Interactive experiences. Lead definition AI-powered experiences. Lead design AI-powered experiences”
What You'll Achieve.
Ship entirely new ways; Make app devices delightful; Make app devices smarter; Make app devices easier
Industry & Context.
Manage trade-offs; Resolve blockers; Anticipate bottlenecks
What They're Looking For.
Must Have
10+ years Games Industry experience, Broad software design experience, Common UX patterns experience, Owning significant projects experience, Leading significant projects experience, Process design experience, Process documentation experience, Leading cross-functional teams experience, Establishing partnerships experience, Bachelor's degree relevant field, Equivalent work experience, Working directly with engineering teams, Working directly with science teams, Feature development decisions, Trade-off decisions
Nice to Have
Designing player-facing AI features, Adaptive content design experience, Personalization engines design experience, Intelligent recommendations design experience, Dynamic interaction systems design experience, Communicate effectively respectfully, Follow federal state local laws, Follow Company policies
What You'll Do.
Lead definition AI-powered experiences
Lead design AI-powered experiences
Lead delivery AI-powered experiences
Design core engagement loops
Design onboarding journeys
Design habit-forming interaction patterns
Collaborate with science teams
Collaborate with engineering teams
Integrate player-facing AI features
Lead prototype reviews
Develop design documentation
Create buy-in design vision
Champion customer perspective
Anticipate bottlenecks
Keep initiatives on track
Identify strategic blockers
Resolve strategic blockers
Identify creative blockers
Resolve creative blockers
Establish best practices
How You'll Work.
Team & Collaboration
Cross-functional team; Product managers; Engineers; Scientists; Applied science teams; Partner teams
Communication Scope
Design documentation; Concept papers; Systems designs; Interaction flows; Feature specs; Internal buy-in; Partner buy-in
Process & Methodology
Roadmap, User stories, Complex initiatives
Full Job Description
As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design vision for a new, innovative experience that brings AI-powered interactivity and engagement to Ring customers. Working alongside a focused team of product managers, engineers, and scientists, you will conceive and ship entirely new ways for customers to interact with their home security products — making the Ring app and devices easier, smarter, and more delightful to use every day. We are looking for an entrepreneurial, inventive designer who thrives at the intersection of game design and AI-driven product experiences. You bring deep craft, high judgment, and the ability to inspire a cross-functional team around a bold creative vision. The ideal candidate is energized by ambiguity, passionate about designing for mass-market audiences, and excited to apply game design thinking to real-world home security and safety contexts. Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered interactive experiences within the Ring app and connected device ecosystem - Design core engagement loops, onboarding journeys, and habit-forming interaction patterns that make Ring products more intuitive and rewarding for everyday customers - Collaborate with applied science and engineering teams to integrate player-facing AI features — personalization, adaptive content, and intelligent context-aware interactions — into the product experience - Lead design sprints, prototype reviews, and rapid iteration cycles; use qualitative research and quantitative signals to validate and continuously refine experiences - Develop high-quality design documentation — concept papers, systems designs, interaction flows, and feature specs — that serve as the source of truth for cross-functional teams - Create buy-in for the design vision both internally and with key partner organizations; champion the customer perspective across product, engineering, marketing, and operations
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