NVIDIA
PrincipalEngineer-SystemSoftwareGPUServer
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“Principal Engineer - System Software GPU Server at NVIDIA. Skills: C++ programming skills, Networking concepts, Algorithms, Systems software, OS fundamentals, Current generation hardware architecture at systems level. Develop the most demanding high-speed IO applications a GPU or high-performance computing server will encounter in its lifecycle. Support innovation in factories and data centers”
Industry & Context.
Very problem solving and debugging skills
What They're Looking For.
Must Have
C++ programming skills, BS or MS degree in one of the areas of Electrical Engineering, Computer Engineering, Computer Science or equivalent experience, 15+ years experience in a related hardware/software position, C/C++ programming skills, Very problem solving and debugging skills, Capability to use AI prompt tools
Nice to Have
Background with PCIE, NVLink or server IO technologies like Infiniband, Ethernet is a plus, Previous experience of working on a large system software code base is preferable
What You'll Do.
Develop the most demanding high-speed IO applications a GPU or high-performance computing server will encounter in its lifecycle
Support innovation in factories and data centers
Work closely with architecture
hardware and driver teams through the product development lifecycle of computing and graphics processors
as well as compute products
Craft software tools and infrastructure required for new chip development
Assess new hardware features and architect diagnostic software using debug CUDA/kernel driver features
Work closely with manufacturing teams in optimizing NVIDIA and customer production line to screen out defects
How You'll Work.
Team & Collaboration
Collaborating closely with silicon architects, board/rack level designers, and platform software experts; Working closely with architecture, hardware and driver teams; Ability to work close to the hardware
Communication Scope
Excellent communication skills
Process & Methodology
Self-manage
Full Job Description
We are seeking software engineers to work on next-generation high-speed interconnect technologies. Our charter is to develop the most demanding high-speed IO applications a GPU or high-performance computing server will encounter in its lifecycle, by collaborating closely with silicon architects, board/rack level designers, and platform software experts to support innovation in factories and data centers. The best candidates will have strong C++ programming skills, detailed knowledge of networking concepts, algorithms, a solid foundation of systems software with emphasis on OS fundamentals, and a deep understanding of current generation hardware architecture at systems level. Excellent communication skills and a dedication to meticulous engineering practices are a requirement. We also work closely with manufacturing teams in optimizing NVIDIA and customer production line to screen out defects. **What you 'll be doing:** * Working closely with architecture, hardware and driver teams through the product development lifecycle of computing and graphics processors, as well as compute products. * Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization. * You will assess new hardware features and architect diagnostic software using debug CUDA/kernel driver features * This job will require an understanding of our hardware and software architectures. **What we need to see:** * BS or MS degree in one of the areas of Electrical Engineering, Computer Engineering, Computer Science or equivalent experience * 15+ years experience in a related hardware/software position * Strong C/C++ programming skills * Familiarity with computer architecture, and ability to work close to the hardware * Background with PCIE, NVLink or server IO technologies like Infiniband, Ethernet is a plus * Previous experience of working on a large system software code base is preferable * Very strong problem solving and debugging skills * Abi
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