Climax Studios
Game Development
OutsourceManager(EnvironmentArt)
Neural analysis suggests this role is
optimal for Manager candidates.
“Outsource Manager (Environment Art) at Climax Studios. Skills: Environment art, Modelling, Art direction. Work closely with art teams. Share feedback”
What You'll Achieve.
Deliver best possible game experience
Industry & Context.
What They're Looking For.
Must Have
AAA experienced artist, environment art skills, modelling skills, Experience using Maya, Experience using Unreal, Experience using Substance, Experience using ZBrush
Nice to Have
Art direction skills, Leadership skills
What You'll Do.
Work closely with art teams
Keep things running smoothly
Create clear documentation
Understand art requirements
Review incoming art assets
Give constructive feedback
Meet quality standards
Create high quality models
Implement approved assets
Make necessary tweaks
Ensure polished game ready assets
Coordinate with art team leads
Schedule incoming assets
Track incoming assets
How You'll Work.
Team & Collaboration
Internal teams; External teams; Art teams
Communication Scope
Interpersonal skills
Process & Methodology
Managing deadlines, Managing budgets, Time management
Full Job Description
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Edinburgh, overlooking the beautiful castle. We are seeking a talented, fully onsite Outsource Manager to join our environement art team. Our ideal candidate will have strong art direction and leadership skills to be able to manage and provide detailed feedback to external art teams. They must also be an AAA experienced artist with solid environment art and modelling skills **Requirements** * Someone who is self-motivated, friendly, gregarious with attention to detail and a passion for delivering the best possible game experience. * Excellent at managing deadlines & budgets, with excellent time management and interpersonal skills. * Strong environment art and modelling skills * Experience using Maya * Experience using Unreal * Experience using Substance * Experience using ZBrush Extremely quality oriented **Responsibilities** * Work closely with the art teams, sharing feedback and keeping things running smoothly between internal and external teams. * Create clear documentation, references, and examples to help external teams understand art requirements and workflows. * Review incoming art assets, give constructive feedback, and make sure everything meets our quality standards before approval. * Be able to create high quality models, environments if required. * Implement approved assets into the game engine and make any necessary tweaks to ensure everything is polished and game ready. * To coordinate with the art team leads to schedule and track incoming assets. **Benefits** [](https://www.keywordsstudios.com/en/applicant-privacy-notice/) * Excellent holiday package * Regular social events * A friendly, focused, ambitious and relaxed working environment * Ongoing training and development, with career progression * Group Private Medical Insurance provided by BUPA * Group Life
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