Climax Studios
Game Development
OutsourceManager(CharacterArt)
Neural analysis suggests this role is
optimal for Manager candidates.
“Outsource Manager (Character Art) at Climax Studios. Skills: Character art, Art direction, Outsource management. Work closely with art teams. Share feedback with teams”
What You'll Achieve.
Deliver best possible game experience
Industry & Context.
What They're Looking For.
Must Have
AAA experienced artist, Art direction skills, Leadership skills, Manage external art teams, Provide detailed feedback, Solid modelling skills, Excellent character art skills, Character modelling skills, Weapon modelling skills, Environment modelling skills, Experience using Maya, Experience using Unreal 4, Experience using Unity, Experience using Substance, Experience using ZBrush, Extremely quality oriented
Nice to Have
Gregarious, Passion for delivering best game experience
What You'll Do.
Work closely with art teams
Share feedback with teams
Keep things running smoothly
Create clear documentation
Help teams understand requirements
Help teams understand workflows
Review incoming art assets
Give constructive feedback
Meet quality standards
Create high quality models
Implement approved assets
Make necessary tweaks
Ensure assets are polished
Ensure assets are game ready
Coordinate with art team leads
Schedule incoming assets
Track incoming assets
How You'll Work.
Team & Collaboration
Internal and external teams; Art teams
Communication Scope
Interpersonal skills
Process & Methodology
Deadline management, Budget management
Full Job Description
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Edinburgh, overlooking the beautiful castle. We are seeking a talented, fully onsite Outsource Manager to join our character art team. Our ideal candidate will have strong art direction and leadership skills to be able to manage and provide detailed feedback to external art teams. They must also be an AAA experienced artist with solid modelling and excellent character art skills **Requirements** * Someone who is self-motivated, friendly, gregarious with attention to detail and a passion for delivering the best possible game experience. * Excellent at managing deadlines & budgets, with excellent time management and interpersonal skills. * Strong character, weapon, and environment modelling skills * Experience using Maya * Experience using Unreal 4 and Unity * Experience using Substance * Experience using ZBrush Extremely quality oriented **Responsibilities** * Work closely with the art teams, sharing feedback and keeping things running smoothly between internal and external teams. * Create clear documentation, references, and examples to help external teams understand art requirements and workflows. * Review incoming art assets, give constructive feedback, and make sure everything meets our quality standards before approval. * Be able to create high quality models, environments if required. * Implement approved assets into the game engine and make any necessary tweaks to ensure everything is polished and game ready. * To coordinate with the art team leads to schedule and track incoming assets. **Benefits** [](https://www.keywordsstudios.com/en/applicant-privacy-notice/) * Excellent holiday package * Regular social events * A friendly, focused, ambitious and relaxed working environment * Ongoing training and development, with career progression * Group Private Medical Insuran
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