COMPANY A1

A1 Product

MotionDesigner(UX/Interface)

$58500–87500k ~AI est. Seoul, South Korea FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“Motion Designer (UX/Interface) at COMPANY A1. Skills: Motion design, AI interfaces. Design motion and animation. Create motion”

Industry & Context.

A1 Product
Problems you'll solve

Troubleshooting

What They're Looking For.

Must Have

Experience in motion design, Portfolio showing interface animation, Ability to design animation, Experience working closely with product designers, Experience working closely with engineers

Nice to Have

Awareness of accessibility, Awareness of performance considerations, Good judgment on motion, Curiosity about motion

What You'll Do.

Design motion and animation

Develop animation patterns

Work with product and UX designers

Define motion design principles

Maintain a reusable animation library

Ensure motion performance

Use motion to reduce confusion

How You'll Work.

Team & Collaboration

Product designers; UX designers; Engineers

Full Job Description

COMPANY A1 is building a proactive AI smart assistant for everyday users to bring intelligence to conversations, errands, organising and workflows. Our product focuses on achieving high reliability for long-running workflows, persistent context, and real-world task completion. The system must handle multi-step reasoning, interact with external tools, and remain reliable despite non-deterministic model behavior. ROLE You will design motion and animation for AI interfaces. In AI-driven products, motion is not decoration - it is how users understand system state, loading behavior, uncertainty, progress, and transitions between AI actions. This role applies HCI thinking to motion design: helping users understand what the system is doing, whether it needs attention, and what is happening next. WHAT YOU'LL BE DOING - Design motion and animation for AI product interfaces, including loading states, streaming responses, task progress, and system transitions. - Create motion that helps users understand what the AI is doing without requiring them to read long explanations. - Develop animation patterns for uncertainty, thinking states, waiting states, failure, recovery, and asynchronous AI processes. - Work with product and UX designers to define how motion supports feedback, confidence cues, and error states. - Build motion specs and prototypes that engineers can implement accurately. - Define and maintain motion design principles and a reusable animation library for AI surfaces. - Ensure motion performance is appropriate for real-time and latency-sensitive AI interactions. - Use motion to reduce confusion, not add decoration. WHAT YOU WILL NEED - Experience in motion design for digital products, with a portfolio showing interface animation. - Proficiency in After Effects, Lottie, Rive, or equivalent tools. - Understanding of how motion communicates system state, feedback, progress, and user guidance. - Ability to design animation that works within technical constraints of mob

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