Model Maker

ModelMaker-DPCDigitalTrim

India FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“Model Maker - DPC Digital Trim at Model Maker. Skills: 3D digital trim models, 3D modelling, 3D texture creation. Create 3D digital trim models such as buttons, zippers, labels, and hardware. Digitize trims from scratch based on technical drawing, or leveraging available resources to create higher quality digital trims”

Industry & Context.

Problems you'll solve

Identify modelling or texture issues and support necessary corrections

What They're Looking For.

Must Have

Minimum 2 years of experience in 3D modelling or digital asset creation, Experience using 3D modelling software such as Blender, Experience with Substance tools for texture creation, Proficiency in Adobe Creative Suite, particularly Photoshop, attention to detail when creating digital assets, Ability to work in a structured digital production workflow

Nice to Have

Experience using CLO 3D, Background working with trim suppliers, Portfolio submission demonstrating 3D modelling and texture creation is required.

What You'll Do.

Create 3D digital trim models such as buttons

Digitize trims from scratch based on technical drawing

or leveraging available resources to create higher quality digital trims

Support internal trim digitization capacity through inhouse model creation

Build accurate 3D trim models using Blender

Ensure models are created following the enterprise standard

and support standard improvement

Create PBR textures and materials using Substance tools

Support texture preparation using Adobe tools such as Photoshop

Ensure visual consistency of digital trim assets

Perform QA checks on 3D trim models and textures

Identify modelling or texture issues and support necessary corrections

Support R&D initiatives related to trim digitization workflows

Participate in proof of concept testing for new tools or methods

Assist in internal accreditation related to digital trim modelling standards

Support documentation and process validation when required

Upload new trim assets to the digital trim library

Update trim tracking files and related documentation

Full Job Description

## About the Role We are seeking a Digital Trim Model Maker, supporting the creation and quality validation of 3D digital trim assets used in digital product creation workflows. This role expands internal trim digitization capacity by creating 3D trim models and textures (e.g., buttons, zippers, labels, hardware), contributing to QA processes, R&D initiatives, and digital trim library updates. ## What You'll Do **Trim Digitization Capacity Expansion** • Create 3D digital trim models such as buttons, zippers, labels, and hardware • Digitize trims from scratch based on technical drawing, or leveraging available resources to create higher quality digital trims • Support internal trim digitization capacity through inhouse model creation **3D Modelling** • Build accurate 3D trim models using Blender • Ensure models are created following the enterprise standard, and support standard improvement **3D Texture Creation** • Create PBR textures and materials using Substance tools • Support texture preparation using Adobe tools such as Photoshop • Ensure visual consistency of digital trim assets **Quality Assurance** • Perform QA checks on 3D trim models and textures • Identify modelling or texture issues and support necessary corrections **Research and Proof of Concept** • Support R&D initiatives related to trim digitization workflows • Participate in proof of concept testing for new tools or methods **Accreditation Support** • Assist in internal accreditation related to digital trim modelling standards • Support documentation and process validation when required **Digital Trim Library Updates** • Upload new trim assets to the digital trim library • Update trim tracking files and related documentation ## Who You Are • Bachelor degree in a relevant field such as 3D design, digital media, product design, or related discipline • Minimum 2 years of experience in 3D modelling or digital asset creation • Experience using 3D modelling software such as Blender • Experience with Substa

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