Keywords Studios

Media

MidVFXArtist

A$85–120k ~AI est. Box Hill, Victoria, Australia FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Mid VFX Artist at Keywords Studios. Skills: VFX, Shader networks, Real-time VFX, Game engines. Create real-time VFX. Optimise real-time VFX”

Industry & Context.

Media
Problems you'll solve

Problem-solving

What They're Looking For.

Must Have

3+ years professional experience, Foundational art pipeline knowledge, Artistic eye, Practical art content creation experience, Practical animation content creation experience, Shader development skills, VFX/Particles skills, Pipeline development skills, Tool development skills, Real-time physics simulations skills, Proficiency in scripting, Proficiency in coding, Development experience with game engines, Foundational knowledge in DCC package, Advanced skills in relevant development package

Nice to Have

AAA game development experience, Familiarity with console development, Specialised experience creating motion graphics, Specialised experience creating interface animations, Specialised experience creating in-engine VFX for UI, Skill set in traditional art, Skill set in drawing, Skill set in painting

What You'll Do.

Optimise real-time VFX

Create shader networks

Optimise shader networks

Implement shader networks

Optimise complex shader networks

Support rendering needs

Support custom rendering passes

Support research rendering techniques

Integrate rendering techniques

Integrate specialised VFX tools

Integrate procedural methods

Translate VFX into assets

Participate in reviews

Participate in feedback sessions

Participate in iterative development

Share technical insights

Stay current on best practices

Create technical documentation

Maintain technical documentation

Identify technical debt

Identify production risks

Propose technical solutions

Test technical solutions

Document technical solutions

Maintain awareness of emerging technologies

Maintain awareness of engine updates

Maintain awareness of industry trends

How You'll Work.

Team & Collaboration

Lead artists; Technical artists; Diversely skilled team

Communication Scope

Technical documentation; Communication skills

Full Job Description

We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Ownership & Rendering * Creation and optimisation of real-time VFX and shader networks to achieve the game's visual goals. * Design, implement, and optimise complex real-time shader networks and materials to support both VFX and general rendering needs (e.g., custom rendering passes, post-effects). * Support research and integrate innovative rendering techniques, specialised VFX tools and procedural methods to push the visual quality bar. Cross Discipline Collaboration * Work closely with lead artists and technical artists to translate vfx into final in-game assets. * Participate in reviews, feedback sessions, and iterative

Free ATS check

Applying for this Mid VFX Artist role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on SmartRecruiters

  • SmartRecruiters often includes a video screening step — check camera and mic permissions.
  • Link your GitHub or portfolio directly in the profile section for technical roles.
  • Applications may be reviewed by AI scoring before reaching a recruiter — use keywords from the job description.

ANONYMOUS · UNFILTERED

What do employees actually say about Keywords Studios?

Real rants from real employees. Read before you apply.

Read Company Rants →