Company

Hardware Engineering

MechanicalDesignEngineer,TactileSensing

Palo Alto, California, United States FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Mechanical Design Engineer, Tactile Sensing. Skills: Mechanical Design, Tactile Sensing, Elastomer Development, Prototyping, Analysis (FEA, contact mechanics, tolerance, thermal), DFM/DFA. Design and develop mechanical components, assemblies, and skins for tactile sensors integrated into robotic end effectors (fingertips, palms, gripper surfaces), data collection gloves and other contact-rich subsystems.. Own the tactile sensor stack mechanically from transducer packaging and skin/elastomer desi”

Industry & Context.

Hardware Engineering
Problems you'll solve

Hands-on problem-solving approach; ability to iterate quickly; engineering curiosity that drives you to understand how the entire system works

What They're Looking For.

Must Have

5+ years of experience (or equivalent "hard tech" projects) building complex electromechanical systems, sensors, or tactile/haptic devices, Direct experience with at least one tactile sensing modality — capacitive, resistive, optical/vision-based, magnetic, , piezoelectric, MEMS, or barometric, materials intuition, particularly with elastomers, hands-on experience with casting, molding, surface treatments, and characterization, Familiarity with rapid prototyping techniques such as 3D printing, machining, soft lithography, etc., High proficiency in SolidWorks, Catia, or similar CAD tools, Hands-on problem-solving approach with ability to iterate quickly, Experience designing for volume processes (injection molding, casting, CNC, etc. ) and working with contract manufacturers

Nice to Have

PhD or research experience in tactile / haptic sensing, soft robotics, or contact-rich manipulation, Experience designing sensor characterization rigs and analyzing the resulting data, Working knowledge of sensor electronics and analog front-ends sufficient to collaborate deeply with EE, Prior work on humanoid hands, dexterous grippers, or prosthetics

What You'll Do.

Design and develop mechanical components

and skins for tactile sensors integrated into robotic end effectors (fingertips

data collection gloves and other contact-rich subsystems.

Own the tactile sensor stack mechanically from transducer packaging and skin/elastomer design through integration into volume-constrained

cable-routed assemblies.

Develop and tune elastomer / compliant materials (silicone

gels) including durometer selection

embedded markers or particles

and durability under shear and cyclic loading.

and break prototypes.

Use 3D printing and manual fabrication to validate designs.

Perform analyses (FEA

thermal) to validate sensor performance

predict failure modes

and guide design decisions.

Design characterization fixtures and accelerated test plans — indenters

force/torque ground truth setups

life-cycle rigs — to validate tactile performance under realistic contact conditions.

Contribute to DFM/DFA efforts so sensor designs scale from low-volume prototypes to high-volume production.

Source components and work closely with machine shops

and contract manufacturers to ensure parts are manufactured and shipped to spec and on time.

Develop specifications and accelerated test plans to validate the product for its lifetime.

Collaborate cross-functionally with electrical

and ML teams to translate raw sensor signals into usable manipulation feedback.

How You'll Work.

Team & Collaboration

Collaborate cross-functionally with electrical, firmware, controls, and ML teams

Full Job Description

RESPONSIBILITIES - Design and develop mechanical components, assemblies, and skins for tactile sensors integrated into robotic end effectors (fingertips, palms, gripper surfaces) , data collection gloves and other contact-rich subsystems. - Own the tactile sensor stack mechanically from transducer packaging and skin/elastomer design through integration into volume-constrained, cable-routed assemblies. - Develop and tune elastomer / compliant materials (silicone, urethane, gels) including durometer selection, embedded markers or particles, surface texturing, and durability under shear and cyclic loading. - Rapidly build, test, and break prototypes. Use 3D printing and manual fabrication to validate designs. - Perform analyses (FEA, contact mechanics, tolerance, thermal) to validate sensor performance, predict failure modes, and guide design decisions. - Design characterization fixtures and accelerated test plans — indenters, force/torque ground truth setups, shear testers, life-cycle rigs — to validate tactile performance under realistic contact conditions. - Contribute to DFM/DFA efforts so sensor designs scale from low-volume prototypes to high-volume production. - Source components and work closely with machine shops, materials suppliers, and contract manufacturers to ensure parts are manufactured and shipped to spec and on time. - Develop specifications and accelerated test plans to validate the product for its lifetime. - Collaborate cross-functionally with electrical, firmware, controls, and ML teams to translate raw sensor signals into usable manipulation feedback. QUALIFICATIONS - Exceptional Mechanical Intuition. You understand how forces, materials, and contact mechanics behave instinctively. - 5+ years of experience (or equivalent "hard tech" projects) building complex electromechanical systems, sensors, or tactile/haptic devices. - Direct experience with at least one tactile sensing modality — capacitive, resistive, optical/vision-based, magnetic, , piezo

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