NORY
education
MakerEducationCurriculumDeveloper(STEMforAge3-12)
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Maker Education Curriculum Developer (STEM for Age 3-12) at NORY. Skills: Curriculum Development, Hands-On Project Development, Teacher Coaching. Turn hands-on STEM projects into lesson plans. Wrap each project in an immersive theme”
What You'll Achieve.
Every child becomes a risk-taking entrepreneur; Every child becomes an inquisitive problem solver; Every child becomes an empathetic leader; Curriculum taught to thousands of children; Impact compounds; Every project must be fail-proof before it ships
Industry & Context.
Inquisitive problem solver; Ask 'how to make it work'
Be at campsites across NYC during summer season, Not behind a screen during summer
What They're Looking For.
Must Have
Curriculum portfolio: lesson plans of hands-on STEM projects, Portfolio of STEM projects you have built yourself
Nice to Have
Coding knowledge is a plus
What You'll Do.
Turn hands-on STEM projects into lesson plans
Wrap each project in an immersive theme
Build and prototype STEM projects
Build training materials
Give teachers immediate feedback
Jump in when a lesson needs a save
Connect work to material packing
Document meticulously
Gather teacher feedback
How You'll Work.
Team & Collaboration
Work with Fabricator team; Work with fellow curriculum developers; Work with team that packs materials; Work with team that hires teachers; Work with team that runs venues; Foster a loving and caring team environment
Communication Scope
Write a 10-page teacher guide; Record a 60-second video walkthrough; Give live in-classroom feedback
Full Job Description
STEM Education Curriculum Developer (NYC, Full-Time, For Ages 3-12) About NORY At NORY, we design learning journeys where every child in NYC and Boston becomes a risk-taking entrepreneur, an inquisitive problem solver, and an empathetic leader. We are the largest STEM camp provider in NYC, serving 4,000+ campers annually. We hold every project, every lesson, and every teacher interaction to the highest bar in maker education. Dive into our world at www.nory.co/summer http://www.nory.co/summer, and watch this video: https://youtu.be/G8vgorW3y7U. The Role We are looking for an educator who can imagine a STEM project, build it with their own hands, write the lesson plan, train the teachers, and then show up at the campsite to coach those teachers through delivering it. The work spans the design studio and the classroom. If you are a maker, a curriculum builder, and a teacher coach in equal measure, and you want to shape how Generation Alpha experiences STEM, this role is for you. The curriculum you build here will not sit in a binder. It will be taught to thousands of children every year, and soon to tens of thousands. The impact compounds. The bar is the highest in maker education. Your Canvas • Curriculum Development: You will turn hands-on STEM projects into lesson plans for children ages 3 to 12, covering learning objectives, pacing, scaffolding, and differentiation across age bands. • Storytelling and Experience Design: You will wrap each project in an immersive theme. Animal worlds. Musical theater. Inventions for people with disabilities. A week of camp should feel like a Disney World ride and connect dots across disciplines. You bring the “why” that captivates a 7-year-old. • Hands-On Project Development: You will build and prototype. Alongside our Fabricator team and fellow curriculum developers, you will design and make the STEM projects that campers create: woodworking, basic electronics, Arduino, Microbits, Scratch, and more. You bring your own maker experi
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