NVIDIA

AI computing

MachineLearningApplicationsandCompilerEngineer,LPXNewCollegeGrad2026

$124–242k Santa Clara, California, United States FULL TIME Remote Friendly
The Brief

“Machine Learning Applications and Compiler Engineer, LPX - New College Grad 2026 at NVIDIA. Skills: Machine Learning Applications, Compiler Engineering, inference optimization, runtime components, compiler components, deep learning algorithms, neural network workloads, LLVM, MLIR. Build, develop, and maintain high-performance runtime and compiler components, focusing on end-to-end inference optimization. Define and implement mappings of large-scale inference workloads onto NVIDIA’s systems”

What You'll Achieve.

ensure the compiler generates efficient mappings of neural network graphs to our inference hardware; unlock new performance and efficiency points

Industry & Context.

AI computing
Problems you'll solve

analytical and debugging skills

What They're Looking For.

Must Have

software engineering background, systems level programming (e. g. , C/C++ and/or Rust), solid CS fundamentals in data structures, algorithms, and concurrency, Hands on experience with compiler or runtime development, including IR design, optimization passes, or code generation, Experience with LLVM and/or MLIR, including building custom passes, dialects, or integrations, Familiarity with deep learning frameworks such as TensorFlow and PyTorch, experience working with portable graph formats such as ONNX, Understanding of parallel and heterogeneous compute architectures, such as GPUs, spatial accelerators, or other domain specific processors, analytical and debugging skills, experience using profiling, tracing, and benchmarking tools to drive performance improvements, Excellent communication and collaboration skills, ability to work across hardware, systems, and software teams

Nice to Have

direct experience with MLIR based compilers or other multilevel IR stacks, especially in the context of graph based deep learning workloads, Prior work on spatial or dataflow architectures, including static scheduling, pipeline parallelism, or tensor parallelism at scale, Contributions to opensource ML frameworks, compilers, or runtime systems, particularly in areas related to performance or scalability, Demonstrated research impact, such as publications or presentations at conferences like PLDI, CGO, ASPLOS, ISCA, MICRO, MLSys, NeurIPS, or similar, Experience with large-scale AI distributed inference or training systems, including performance modeling and capacity planning for multi rack deployments

What You'll Do.

and maintain high-performance runtime and compiler components

focusing on end-to-end inference optimization

Define and implement mappings of large-scale inference workloads onto NVIDIA’s systems

Extend and integrate with NVIDIA’s SW ecosystem

contributing to libraries

and interfaces that enable seamless deployment of models across platforms

and monitor key performance and efficiency metrics to ensure the compiler generates efficient mappings of neural network graphs to our inference hardware

Prototype and evaluate new compilation and runtime techniques

including graph transformations

scheduling strategies

and memory/layout optimizations tailored to spatial processors

Publish and present technical work on novel compilation approaches for inference and related spatial accelerators at top tier ML

and computer architecture venues

How You'll Work.

Team & Collaboration

Collaborate closely with hardware architects and design teams to feedback software observations, influence future architectures, and codesign features that unlock new performance and efficiency points; work across hardware, systems, and software teams

Communication Scope

Excellent communication and collaboration skills; Publish and present technical work

Free ATS check

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