Ubisoft
Tech / AI / Software
LiveOpsDesigner
Neural analysis suggests this role is
optimal for mid candidates.
“Live Ops Designer at Ubisoft. Skills: designing and managing live events and offers, maintaining game balance mechanics. designing and managing live events and offers. maintaining game balance mechanics across our mobile games”
What You'll Achieve.
Understand and follow the KPI's to be optimized for each game and construct the balancing accordingly.; Follow and analyse multiple A tests to make data-driven decisions.; Build and constantly update a balancing “Best practice” module for our future games.; improve players’ experience; improve player engagement; improve game performance; improve player experience; improve game performance; improve player experience; Monitor daily performances; Create a fun, engaging, and outstanding player experience.
Industry & Context.
problem-solving skills
Work permit for Spain required prior to applying for the position.
What They're Looking For.
Must Have
Fluent English is mandatory for this position., Work permit for Spain required prior to applying for the position.
Nice to Have
Basic programming skills, including at least scripting experience in Visual Basic (VBScript)., Passion for mobile gaming., Videogames design degree or equivalent., Experience with mobile game development., Experience with live ops is a plus.
What You'll Do.
designing and managing live events and offers
maintaining game balance mechanics across our mobile games
Plan and follow the game balancing mechanics across our Hungry Shark brand.
Plan and set up in-game offers and in-game events.
and set up in-game events to improve players’ experience.
Balance and set up live offers to improve player engagement.
Recommend rewards and monetisation game features to improve game performance and player experience.
Propose economy balancing for new features.
Manage the economy and pricing of virtual goods
balance free content vs. paid currency in the game economy.
Monitor daily performances
thanks to in game events and offers.
and outstanding player experience.
How You'll Work.
Team & Collaboration
agile development methods, where the team members are in permanent contact.
Communication Scope
good communication skills
Full Job Description
THE WORLD OF UBISOFT Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Ubisoft Barcelona Mobile brings together dedicated and experienced professionals that are focused on crafting high-quality F2P games for mobile. We strongly believe in the core values at the centre of our Ubilife, which encourage us to take ownership of our work, continually striving for excellence while promoting the sharing of knowledge across individuals and teams, without losing our sense of enjoyment and fun, while taking care for one another. We strive for a safe and respectful workplace for all team members and we’re transparent about the measures we are taking to do so. For this reason, Ubisoft’s Code of Conduct has been released publicly on our corporate website for all current and future team members. Do you want to join us in the world of mobile gaming? If so, read on! As a Live Designer, we are looking for a professional that get things done and is also execution-oriented. You will report to the Live Producer and be responsible for designing and managing live events and offers, while maintaining game balance mechanics across our mobile games. Work permit for Spain required prior to applying for the position. YOUR CORE RESPONSIBILITIES * Plan and follow the game balancing mechanics across our Hungry Shark brand. * Plan and set up in-game offers and in-game events. * Understand and follow the KPI's to be optimized for each game and construct the balancing accordingly. * Follow and analyse multiple A/B tests to make data-driven decisions. * Build and constantly update a balancing “Best practice” module for our future games. YOUR DAILY ADVENTURE * Suggest, balance, and set u
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