Cloud Imperium Games
Gaming
LightingArtist
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Lighting Artist at Cloud Imperium Games. Skills: Lighting Artist, realtime lighting scenarios, cinematic lighting. implementing high quality and cinematic realtime lighting scenarios for Star Citizen. Create believable and cinematic lighting scenarios for the locations in the game”
What You'll Achieve.
create the best we can deliver; raise the bar for realtime games
Industry & Context.
What They're Looking For.
Must Have
Experience in creating high quality realtime lighting scenarios, Understanding of physically based rendering, Someone who loves to be part of a passionate team and is able to communicate effectively
Nice to Have
Someone who is passionate about creating inspirational lighting moods, Understanding of material shading and how the use of different materials can impact the final frame, A knowledge of cinematic lighting and technical know-how, Someone who can draw from a variety of reference material to always challenge themselves and strive to raise the bar for realtime games
What You'll Do.
implementing high quality and cinematic realtime lighting scenarios for Star Citizen
Create believable and cinematic lighting scenarios for the locations in the game
Ensure the lighting in a location works within defined realtime rendering budgets
How You'll Work.
Team & Collaboration
Work closely with the Lighting Lead and Art Director to make sure the artistic vision is coming to life; Collaborate with other departments to help create the best experience possible
Communication Scope
communicate effectively
Full Job Description
**We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.** Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the gaming community as a whole. **About the Role** As a Lighting Artist at CIG, you will be joining a team responsible for lighting all the amazing locations in Star Citizen. Star Citizen is a universe filled with solar systems, each of which are filled with diverse locations all of which the player can seamlessly fly down to from space and explore on foot. You will be responsible for implementing high quality and cinematic realtime lighting scenarios for Star Citizen, this could be anything from a moody old Space Station in low orbit around a planet to a neon filled cityscape located on a planet. The art pillars of the game are Cinematic Sci-Fi Realism, so you will be helping to implement the mood and tone for environment to help define the final frame showcasing the artwork to the highest standard. This is an onsite role based at our studio in Manchester, UK. Check out what our Lighting team get up to: [https://www.youtube.com/watch?v=Cqt1fl56BlE&t=1s](https://www.youtube.com/watch?v=Cqt1fl56BlE&t=1s) **What does a Lighting Artist at CIG do?** * Create believable and cinematic lighting scenarios for the locations in the game. * Ensure the lighting in a location works within defined realtime rendering budgets. * Work closely with the Lighting Lead and Art Director to make sure the artistic vision is coming to life. * Collaborate with other departments
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