Blackbird Interactive

Game Studio

LightingArtist(7monthcontract)

CA$75–90k Vancouver, BC, Canada FULL TIME Remote Friendly
The Brief

“Lighting Artist (7-month contract) at Blackbird Interactive. Skills: Lighting, Real-time game engines, Cinematic lighting, Optimization. Maintain artistic consistency through lighting standards. Adhere to established IP’s aesthetic guidelines”

What You'll Achieve.

craft cinematic lighting that supports gameplay; creates immersive spaces; enhances environmental storytelling; keeping scenes performant; keeping scenes production-friendly

Industry & Context.

Game Studio
Problems you'll solve

Troubleshoot and resolve lighting, rendering, and visual clarity issues

Eligibility Requirements

legally eligible to work in Canada, reside within Canada

What They're Looking For.

Must Have

Experience lighting environments and scenes within real-time game engines such as Unity or Unreal, understanding of lighting theory, color space, exposure and physically based natural lighting, Insight into cinematography and dramaturgy, scene blocking and lighting to set different moods, Solid understanding of real-time rendering principles and physically based rendering (PBR) workflows, Experience working with post-processing, exposure, atmospheric effects, and lighting optimization techniques, Ability to balance artistic quality with technical and gameplay requirements, Familiarity with modern game art pipelines and collaboration across multidisciplinary teams, Highly detail oriented, technically inclined with communication skills and a collaborative, team-oriented mindset

Nice to Have

Passion for grounded, immersive science fiction, Experience with proprietary engines, Knowledge of performance profiling and optimization related to lighting and rendering, Previous cinematic lighting experience

What You'll Do.

Maintain artistic consistency through lighting standards

Adhere to established IP’s aesthetic guidelines

Communicate lighting needs and direction

cinematic lighting schemes

Optimize lighting setups

Optimize post-processing

Optimize related systems

Troubleshoot lighting issues

Resolve rendering issues

Resolve visual clarity issues

Create documentation for lighting workflows

Maintain documentation for lighting standards

Maintain documentation for best practices

How You'll Work.

Team & Collaboration

Collaborate closely with art, design and tech teams; Work under the direction of Art Leadership; Communicate with the Art Leadership; Communicate with the environment team; Collaboration across multidisciplinary teams

Communication Scope

communication skills

Free ATS check

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