Cloud Chamber
Gaming
LevelArtist
“Level Artist at Cloud Chamber. Skills: 3D world creation, Architectural element creation, Modular kit creation. Create layouts. Construct architectural elements”
What You'll Achieve.
Deliver a world-class AAA experience; Ensure project goals are met; Ensure deadlines are met; Uphold high standards; Push for progress; Embrace change; Produce quick, quality revisions; Maintain effectiveness under pressure; Maintain quality under pressure; Maintain effectiveness under ambiguity; Maintain quality under ambiguity; Maintain effectiveness under fast-changing priorities; Maintain quality under fast-changing priorities; Drive work forward autonomously; Maintain critical eye for detail; Maintain organization; Ensure high standards of quality; Uphold company core values; Contribute to positive company culture; Contribute to respectful company culture; Strive for excellence
Industry & Context.
Identify solutions to overcome developmental obstacles
Proficiency in French required, Proficiency in English required
What They're Looking For.
Must Have
Proficiency in Unreal 5, Basic modeling of modular kits, Basic modeling of proxy assets, Experience creating and maintaining asset libraries
Nice to Have
Previous experience on a 3D AAA title, Interest in architecture, Interest in urban design, Interest in interior design, Interest in photography, Interest in film, Interest in lighting, Interest in drawing, Good understanding of level design, Good understanding of systems utilized to create immersive games
What You'll Do.
Construct architectural elements
Decorate environments
Iterate on composition
Create architectural kits
Create prop placeholders
Contribute to artistic vision
Communicate dependencies
Ensure technical compliance
Create collection sets
Compose believable spaces
How You'll Work.
Team & Collaboration
Collaborate with game developers; Work closely with Level Design; Work closely with Modeling; Work closely with Narrative; Work closely with Concept; Work closely with Combat; Work closely with Cinematics; Communicate with team members; Communicate with production; Communicate with lead; Work constructively across design teams; Work constructively across art teams; Work constructively across engineering teams; Work constructively across animation teams; Work constructively across audio teams; Integrate work across disciplines; Build trust-based relationships
Communication Scope
Communicate dependencies; Communicate effectively with team members; Communicate with production; Communicate with lead; Receive feedback; Give feedback; Apply feedback professionally; Articulate complex ideas clearly; Package information for diverse audiences; Deliver difficult feedback with empathy
Applying for this Level Artist role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
How to Apply on Greenhouse
- Create a Greenhouse profile before applying — it saves time across multiple applications.
- Upload your resume as a PDF; the parser handles it better than Word.
- Answer all knockout questions carefully — wrong answers auto-reject before a human sees you.
- Enable email notifications to track application status in real time.
ANONYMOUS · UNFILTERED
What do employees actually say about Cloud Chamber?
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