2K

LeadSoundDesigner

$145–210k ~AI est. Georgia, United States Remote Friendly
The Brief

“Lead Sound Designer at 2K. Skills: Sound design, Audio leadership, Project execution. Guide creative execution. Guide technical execution”

Industry & Context.

Problems you'll solve

Troubleshoot issues; Diagnose bugs

What They're Looking For.

Must Have

7+ years game audio experience, At least one shipped title, Adept sound design, Adept mixing, Adept editing, Adept audio design techniques, Excellent understanding game development pipeline, Receptive to feedback, Awareness of game industry trends, Awareness of game industry tools, Awareness of game industry techniques, Awareness of player expectations, Well versed create documentation, Ability communicate creative goals, Ability communicate risks, Ability communicate priorities

Nice to Have

Audio training, Degree in audio production, Experience scripting languages, Experience programming languages, Post production mix experience

What You'll Do.

Guide creative execution

Guide technical execution

Guide organizational execution

Define sonic direction

Execute sonic direction

Maintain sonic direction

Act as primary contact

Communicate audio goals

Communicate audio scope

Communicate audio priorities

Communicate audio quality

Communicate audio needs

Create excellent content

Guide sound designers

Mentor sound designers

Translate audio goals

Drive project execution

Maintain sonic identity

Uphold sound design pillars

Translate audio direction

Identify palette building

Drive palette building

Communicate audio risks

Communicate audio dependencies

Identify workflow challenges

Identify pipeline challenges

Resolve workflow challenges

Resolve pipeline challenges

Coordinate outsourcing partners

Provide quality control

Review sound design work

Provide constructive feedback

Maintain creative momentum

Support knowledge sharing

Process sound effects

Collaborate audio leadership

Design character audio

Create sound documentation

Create palette references

Lead sound jam sessions

Contribute sound jam sessions

Lead creative exploration

Contribute creative exploration

Record original source

Lead recording sessions

Support recording sessions

Define source recording needs

Partner technical sound design

Troubleshoot audio bugs

How You'll Work.

Team & Collaboration

Partner with Audio Leadership; Partner with Technical Sound Design; Partner with production; Partner with cross-discipline teams; Collaborate with audio leadership; Partner with appropriate teams; Collaborate with audio leadership; Partner with Technical Sound Design

Communication Scope

Communicate goals; Communicate risks; Communicate priorities

Process & Methodology

Scope management, Risk management, Priority management

Free ATS check

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