Ubisoft

Gaming

LeadRenderingProgrammer-AnvilEngine

singapore FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Lead Rendering Programmer - Anvil Engine at Ubisoft. Skills: Rendering programming, C/C++, graphics APIs, shader programming, 3D mathematics, rendering algorithms, computer graphics fundamentals, Leadership. Lead innovation in rendering on Anvil. Push the state of the art of our water technology”

What You'll Achieve.

translate vision into executable technical strategies; balancing innovation with production needs; identify optimization opportunities and system improvements; elevate team capabilities

Industry & Context.

Gaming
Problems you'll solve

exceptional problem-solving abilities

What They're Looking For.

Must Have

Leadership: Proven track record managing game programming teams with 5+ direct reports, Experience: 10+ years in graphics/rendering programming, Shipped Titles: Minimum 2 AAA games shipped as a rendering engineer, Expert-level C/C++ with advanced multi-threading proficiency, Deep knowledge of modern graphics APIs (DirectX 12, Vulkan, Metal) and shader programming, command of 3D mathematics, rendering algorithms, and computer graphics fundamentals, Bachelor’s degree in computer science, Software Engineering, or equivalent experience

Nice to Have

Experience with cross-platform development (PC, Console, Mobile), Deep expertise in low-level optimization, memory management, and hardware-specific tuning, Hands-on experience with popular game engines (Unreal, Unity, proprietary engines), Familiarity with middleware integration and third-party rendering solutions, Track record of innovation in areas such as real-time ray tracing, global illumination, physically-based rendering, or procedural generation

What You'll Do.

Lead innovation in rendering on Anvil

Push the state of the art of our water technology

Write production code

developing and optimizing renderer systems

and content pipelines

Architect scalable rendering solutions

Conduct rigorous code reviews

How You'll Work.

Team & Collaboration

Partner with Technical Directors and Technical Architects; Lead a high-performing rendering team; Collaborate cross-functionally with artists, designers, and engineers; knowledge sharing

Communication Scope

Outstanding communication skills with ability to explain complex technical concepts to diverse audiences

Process & Methodology

clear objective-setting, performance management

Full Job Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Southeast Asia’s largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising™, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise – Skull and Bones™ which was launched in February 2024. We're seeking an exceptional Lead Rendering Programmer to lead innovation in rendering on Anvil, one of our our in-house engines powering some of the industry's most popular franchises including Assassin's Creed, Ghost Recon and Rainbow Six, among others. Driving a sharp team of specialists, your work would be to help push the state of the art of our water technology. This is a high-impact role where technical excellence meets strategic leadership. What You'll Do Strategic Leadership * Partner with Technical Directors and Technical Architects to translate vision into executable technical strategies * Lead a high-performing rendering team through clear objective-setting, continuous feedback, career development, and performance management * Drive technical decision-making across the rendering pipeline, balancing innovation with production needs * Champion best practices and engineering excellence across multipl

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