Rebellion

Video Games

LeadGameDesigner

Oxford, United Kingdom; Warwick, United Kingdom FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Lead candidates.

The Brief

“Lead Game Designer at Rebellion. Skills: Leadership, People management, Game design. Lead & inspire a team of Game Designers with best practice people management techniques. Proactively manage your team’s performance and professional development through performance review cycles giving constructive, actionable, relevant feedback”

What You'll Achieve.

Deliver a high-quality gameplay experience in line with project direction

Industry & Context.

Video Games
Eligibility Requirements

Relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment, Permanent right to work in the UK, Unable to provide or take over visa sponsorship, either now or in the future

What They're Looking For.

Must Have

Extensive knowledge of people management best practices, Broad experience of a range of game design specialties such as 3Cs, AI and Economy, Willingness and ability to deliver high quality results using tools and processes required to get the job done, Expert knowledge of the video game development process, including working in a timely / time-bound manner, and prototyping/iterating appropriately within that restriction, Excellent knowledge of production pipelines, Permanent right to work in the UK

Nice to Have

Experience working on Action and/or Sandbox games would be advantageous

What You'll Do.

Lead & inspire a team of Game Designers with best practice people management techniques

Proactively manage your team’s performance and professional development through performance review cycles giving constructive

Oversee the work of a project design team and mentor designers in all aspects of their role

Regularly review your team's work against the design brief and provide actionable feedback to make improvements

incorporating appropriate feedback from key stakeholders

Verify the quality of design in the game

give feedback to designers and suggest improvements where necessary to fit technical constraints and artistic direction

Plan and conduct gameplay evaluations with the Design Director

and the team providing feedback and suggestions to help fine tune and improve the game

Ensure correct documentation workflows and process are followed throughout the project lifecycle

Be an active mentor and role model for the Design team

Work to maintain morale

create an atmosphere of creativity

enthusiasm and inspiration

How You'll Work.

Team & Collaboration

Collaborate with Design Directors to balance creative vision with production realities; Communicate and collaborate with other disciplines to deliver the creative vision on time; Collaborate with Production team to schedule and plan delivery to the team's work over the lifecycle of a project; Regular interaction with senior management and other departments

Communication Scope

Communicate and collaborate with other disciplines to deliver the creative vision on time

Process & Methodology

Collaborate with Production team to schedule and plan delivery to the team's work over the lifecycle of a project

Full Job Description

**We want you to #JOINTHEREBELLION!** For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. **We’re looking for an experienced Lead Game Designer with outstanding leadership and people management skills to lead our talented team on our forthcoming brand-new IP, Alien Deathstorm. ** Your role is to lead, inspire and develop your team and mentor Game Designers in all aspects of their role, whilst overseeing the work of the project design team. Your focus is to lead a team of Game Designers to deliver a high-quality gameplay experience in line with project direction. This exciting opportunity can be based out of any of our studios in Oxford or Warwick, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment. We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs. **Responsibilities** : * Lead & inspire a team of Game Designers with best practice people management techniques. * Proactively manage your team’s performance and professional development through performance review cycles giving constructive, actionable, relevant feedback. * Collaborate with Design Directors to balance creative vision with production realities. * Communicate and collaborate with other disciplines to deliver the creative vision on time. * Oversee the work of a project design team and mentor designers in all aspects of their role. * Regularly review your team's work against

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