Hasbro
Media
LeadCharacterArtist
Neural analysis suggests this role is
optimal for Lead candidates.
“Lead Character Artist at Hasbro. Skills: Character art, Visual direction. Define visual quality bar. Uphold visual quality bar”
Industry & Context.
What They're Looking For.
Must Have
7+ years of experience, Portfolio demonstrating high-quality, game-ready character work, Expert knowledge of anatomy, form, proportion, and character design principles, Proficiency in industry-standard tools, Experience working with Unreal Engine
What You'll Do.
Define visual quality bar
Uphold visual quality bar
Collaborate with Art Director
Establish character style
Maintain character style
Create high-quality character assets
Translate concept art
Optimize in-game character assets
Partner with directors
Work with Engineering
Work with Gameplay Design
Work with Art Direction
Define best practices
Improve best practices
Participate in planning
Participate in estimation
Participate in risk assessment
How You'll Work.
Team & Collaboration
Art Direction teams; Design teams; Technical teams; Animation teams; Tech Art teams; Engineering teams; Gameplay Design teams
Process & Methodology
Planning, Estimation, Risk assessment
Full Job Description
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. We are looking for talented individuals to join our team to work hybrid (3 days a week) in our office of Montreal. We are looking for a highly skilled and experienced Lead Character Artist to drive the visual direction and execution of character art across our projects. You will set quality benchmarks, and collaborate closely with Art Direction, Design, and Technical teams to bring compelling, high-quality characters to life What you'll do Define and uphold the visual quality bar for all character assets Collaborate with our Art Director to establish and maintain character style, tone, and consistency Create high-quality character assets, including sculpting, modeling, texturing, and presentation Translate concept art and references into high-quality character models with minimal oversight ensuring that all in-game character assets are optimized Partner with a small team of hands-on directors working closely with Animation, Tech Art, Engineering, Gameplay Design and Art Direction Help define and improve pipelines, workflows, and best practices Participate in planning, estimation, and risk assessment for character art production What you'll bring 7+ years of experience in the video game industry Strong portfolio demonstrating high-quality, game-ready character work Expert knowledge of anatomy, form, proportion, and character design principles Proficiency in industry-standard tools Experience working with Unreal Engine Excellent communication and collaboration skills Employees may be eligible for annual and long-term incentives as part of their ov
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