Valeo

automotive

GraduateInTrainingProgram(GIT),UI/UXDesigner-Unity3DDeveloper

Cairo, Egypt FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Entry candidates.

The Brief

“Graduate In Training Program (GIT), UI/UX Designer - Unity 3D Developer at Valeo. Skills: UI/UX Design, Unity 3D Development, C#, User Research, Prototyping. Conduct user research and assist in developing personas. Support the creation of wireframes, user flows, and interactive prototypes for automotive instrument cluster and infotainment systems”

Industry & Context.

automotive
Eligibility Requirements

hired as a contractor

What They're Looking For.

Must Have

Must be a 2024- 2025 Graduate, Bachelor's degree in Mechatronics, Computer Engineering, Computer Science or a closely related field, Excellent command of both English and Arabic (written and verbal communication is essential), Basic knowledge of UX design principles and human-centered design methodology, Experience with wireframing and prototyping tools (Figma, Adobe XD, Sketch, or similar), Understanding of responsive and mobile-first design, Familiarity with creating and applying design systems or style guides, proficiency in Unity (preferably Unity HDRP/URP) and C# for real-time 3D application development, Familiarity with Unity’s input system and integration of control peripherals (keyboard, gamepad, steering wheel), Understanding of real-time rendering, lighting, and shader programming for realistic visualization, Proficiency in working with version control tools such as Git, Ability to interpret user research and usability testing data into design improvements, Collaborative mindset with good communication and documentation skills, Comfort working in an agile, office-based prototyping environment, iterating quickly on UI/UX ideas

Nice to Have

French is a plus, Experience in designing automotive instrument clusters or infotainment screens, Familiarity with automotive L2++ driving experience

What You'll Do.

Conduct user research and assist in developing personas

Support the creation of wireframes

and interactive prototypes for automotive instrument cluster and infotainment systems

and maintain high-performance 3D applications for vehicle driving and parking scenarios using the Unity engine

Implement advanced camera systems for different perspectives including third-person

Optimize rendering and game logic for smooth performance across target platforms (PC

Assist in applying design guidelines and maintaining style consistency across platforms

Conduct usability testing sessions and gather actionable feedback for design iteration

Contribute to documentation of design process

Iterate quickly on design concepts based on stakeholder input and research findings

How You'll Work.

Team & Collaboration

Collaborate closely with developers to ensure design feasibility and responsive implementation; Participate in design critiques and team brainstorming sessions to improve user experience

Communication Scope

Excellent command of both English and Arabic (written and verbal communication is essential)

Full Job Description

Valeo is a tech global company, designing breakthrough solutions to reinvent the mobility. We are an automotive supplier partner to automakers and new mobility actors worldwide. Our vision? Invent a greener and more secured mobility, thanks to solutions focusing on intuitive driving and reducing CO2 emissions. We are leader on our businesses, and recognized as one of the largest global innovative companies. ****Key Responsibilities**** As a Graduate Internship Trainee in the VITE R&I Team, you will be actively involved in: * Conduct user research and assist in developing personas to guide design decisions. * Support the creation of wireframes, user flows, and interactive prototypes for automotive instrument cluster and infotainment systems. * Design, develop, and maintain high-performance 3D applications for vehicle driving and parking scenarios using the Unity engine. * Implement advanced camera systems for different perspectives including third-person, first-person, and bird’s-eye views. * Optimize rendering and game logic for smooth performance across target platforms (PC, Android, iOS, or embedded systems). * Assist in applying design guidelines and maintaining style consistency across platforms. * Collaborate closely with developers to ensure design feasibility and responsive implementation. * Conduct usability testing sessions and gather actionable feedback for design iteration. * Contribute to documentation of design process, rationale, and user feedback. * Participate in design critiques and team brainstorming sessions to improve user experience. * Iterate quickly on design concepts based on stakeholder input and research findings. ## **Qualifications** Required Skills & Qualifications * **Academic Status: Must be a 2024- 2025 Graduate.** * Educational Background: Bachelor's degree in Mechatronics, Computer Engineering, Computer Science or a closely related field. * Language Proficiency: Excellent command of both English and Arabic (written and verbal commun

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