GPU System and Scheduling Architect
Technology
GPUSystemandSchedulingArchitect-NewCollegeGrad2026
Neural analysis suggests this role is
optimal for Entry candidates.
“GPU System and Scheduling Architect - New College Grad 2026 at GPU System and Scheduling Architect. Skills: GPU system interface design, Computer Architecture, system architecture. design the next generation of our GPU system interface. understanding how the GPU sub-system modules interoperate and interact with overall system”
Industry & Context.
What They're Looking For.
Must Have
coding proficiency in C or C++, Exposure to post-silicon validation activities, Course work or industry experience in Computer Architecture, Operation systems, and/or system architecture
Nice to Have
Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL, Knowledge of Perl or Python
What You'll Do.
design the next generation of our GPU system interface
understanding how the GPU sub-system modules interoperate and interact with overall system
architect and plan features in concert with software
and verification teams
Create functional and performance models
Actively support post-silicon validation activities
How You'll Work.
Team & Collaboration
architect and plan features in concert with software, hardware, and verification teams across the globe
Full Job Description
Today, NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, encouraging environment where everyone is inspired to do their best work. Come join the team and see how we can make a lasting impact on the world. We are looking for a GPU System and Scheduling Architect - New College Grad to design the next generation of our GPU system interface. **What you’ll be doing:** * As a member of the architecture team, you will be responsible for understanding how the GPU sub-system modules interoperate and interact with overall system * You will architect and plan features in concert with software, hardware, and verification teams across the globe to implement the next iteration of GPUs * Create functional and performance models, often in C++, along with test plans to validate the features you design * Actively support post-silicon validation activities * Constantly learning and growing! **What we need to see:** * Recently completed a BS, MS, or PhD in Computer Architecture, Computer Science, or Electrical Engineering (or related degree) or equivalent experience * Strong coding proficiency in C or C++ * Exposure to post-silicon validation activities * Course work or industry experience in Computer Architecture, Operation systems, and/or system architecture **Ways to stand out from the crowd:** * Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL * Knowledge of Perl or Python NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you
Applying for this GPU System and Scheduling Architect - New College Grad 2026 role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
How to Apply on Workday
- Workday has a multi-step form — save your progress after every section.
- "Apply With LinkedIn" can fail or lose data; manual entry is more reliable.
- Watch for the "Submit for Review" final step — hitting "Save" alone does not submit.
- Job requisition numbers are useful when following up with HR by email.
ANONYMOUS · UNFILTERED
What do employees actually say about GPU System and Scheduling Architect?
Real rants from real employees. Read before you apply.