GPU System and Scheduling Architect

Technology

GPUSystemandSchedulingArchitect-NewCollegeGrad2026

$108–196k Santa Clara, California, United States FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Entry candidates.

The Brief

“GPU System and Scheduling Architect - New College Grad 2026 at GPU System and Scheduling Architect. Skills: GPU system interface design, Computer Architecture, system architecture. design the next generation of our GPU system interface. understanding how the GPU sub-system modules interoperate and interact with overall system”

Industry & Context.

Technology

What They're Looking For.

Must Have

coding proficiency in C or C++, Exposure to post-silicon validation activities, Course work or industry experience in Computer Architecture, Operation systems, and/or system architecture

Nice to Have

Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL, Knowledge of Perl or Python

What You'll Do.

design the next generation of our GPU system interface

understanding how the GPU sub-system modules interoperate and interact with overall system

architect and plan features in concert with software

and verification teams

Create functional and performance models

Actively support post-silicon validation activities

How You'll Work.

Team & Collaboration

architect and plan features in concert with software, hardware, and verification teams across the globe

Full Job Description

Today, NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, encouraging environment where everyone is inspired to do their best work. Come join the team and see how we can make a lasting impact on the world. We are looking for a GPU System and Scheduling Architect - New College Grad to design the next generation of our GPU system interface. **What you’ll be doing:** * As a member of the architecture team, you will be responsible for understanding how the GPU sub-system modules interoperate and interact with overall system * You will architect and plan features in concert with software, hardware, and verification teams across the globe to implement the next iteration of GPUs * Create functional and performance models, often in C++, along with test plans to validate the features you design * Actively support post-silicon validation activities * Constantly learning and growing! **What we need to see:** * Recently completed a BS, MS, or PhD in Computer Architecture, Computer Science, or Electrical Engineering (or related degree) or equivalent experience * Strong coding proficiency in C or C++ * Exposure to post-silicon validation activities * Course work or industry experience in Computer Architecture, Operation systems, and/or system architecture **Ways to stand out from the crowd:** * Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL * Knowledge of Perl or Python NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you

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