NVIDIA

GPUDevelopmentToolsSystemSoftwareEngineer

$152–288k Santa Clara, California, United States FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“GPU Development Tools System Software Engineer at NVIDIA. Skills: C++ programming, Python programming, GPU development tools, system software engineering. design, implement, and debug the next generation of large-scale, general-purpose graphics and computing chips. build the core verification infrastructure that drives the development of our GPU and Tegra chips”

What They're Looking For.

Must Have

5+ working year experience, proficiency in C++ programming

Nice to Have

Familiarity with compute architecture, Familiarity with OS design, Familiarity with driver development, Python programming experience

What You'll Do.

and debug the next generation of large-scale

general-purpose graphics and computing chips

build the core verification infrastructure that drives the development of our GPU and Tegra chips

Developing environments to program and test next-generation GPU and SoC features

Participating in the full chip development lifecycle—from architectural specification through release to production

How You'll Work.

Team & Collaboration

Collaborating with colleagues across architecture, hardware, and software teams

Communication Scope

Excellent communication skills

Full Job Description

The NVIDIA Infrastructure Group is seeking world-class programmers to design, implement, and debug the next generation of large-scale, general-purpose graphics and computing chips. In this role, you will help build the core verification infrastructure that drives the development of our GPU and Tegra chips. This strongly object-oriented C++ and Python infrastructure encompasses several extensive applications that allow us to efficiently verify the world's largest chips with a sophisticated distributed computing execution and triage environment. Come and join our diverse, international, fast-paced team with high production-quality standards. **What You’ll Be Doing:** * Developing environments to program and test next-generation GPU and SoC features well before they are integrated into products or supported by driver software. Every day brings new and meaningful challenges. * Collaborating with colleagues across architecture, hardware, and software teams to unlock the functionality and performance of next-generation NVIDIA chips. * Participating in the full chip development lifecycle—from architectural specification through release to production. **What We Need to See:** * BS or MS (or equivalent experience) in CS, CE, EE, or a related field. * 5+ working year experience and strong proficiency in C++ programming. * Familiarity with compute architecture, OS design, or driver development (a strong plus). * Python programming experience (a plus). * Excellent communication skills. #LI-Hybrid Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4. You will also be eligible for equity and [benefits](https://www.nvidia.com/en-us/benefits/). Applications for this job will be accepted at least until May 11, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA i

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