Behaviour Interactive
Video Game Development
Gestionnairedeprojet-DeadbyDaylight
Neural analysis suggests this role is
optimal for Mid candidates.
“Gestionnaire de projet - Dead by Daylight at Behaviour Interactive. Skills: Project Management, Production Coordination, Team Management. Participate in planning discussions. Identify dependencies”
What You'll Achieve.
Maintain clear production plan; Maintain production momentum; Maintain production efficiency; Ensure timely delivery of milestones
Industry & Context.
Identify risks; Escalate risks
What They're Looking For.
Must Have
6 years of experience in the video game industry, 3 years of experience in production coordination, 1 year of experience managing individual contributors, Understanding of production planning, Understanding of schedules, Understanding of project management, Experience with JIRA, Experience with Confluence, Organizational skills, Follow-up skills, Ability to manage multiple priorities, Ability to identify risks, Ability to escalate risks, Fluency in French, Fluency in English
Nice to Have
Experience with gameplay character development
What You'll Do.
Participate in planning discussions
Identify dependencies
Propose contingency plans
Track tasks in Confluence
Follow up on activities
Ensure clear communication
Keep team aligned on priorities
Lead individual contributors
Support individual contributors
Inform stakeholders of progress
Inform stakeholders of risks
Inform stakeholders of issues
Produce documentation
Produce status reports
How You'll Work.
Team & Collaboration
Collaboration with leads; Collaboration with stakeholders; Communication across multidisciplinary teams; Fostering shared understanding; Keeping stakeholders informed
Communication Scope
Excellent communication skills; Fluency in French; Fluency in English
Process & Methodology
Planning, Task tracking, Risk identification, Risk escalation, Producing status reports, Managing priorities
Full Job Description
## Description Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment! At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Are you ready to help revolutionize the video game industry with your passion for production management and outstanding organizational skills? We are currently looking for a Project Manager to join our team. As a Project Manager on Dead by Daylight, you will contribute to the effective management of the various planning and execution phases of a project, as well as team management, while ensuring rigorous task tracking, coordination, and communication across multidisciplinary teams. ## In this role you will Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed. Track tasks in JIRA and Confluence, in collaboration
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