ArenaNet
Games
GameplayEngineer
“Gameplay Engineer at ArenaNet. Skills: Gameplay Engineer, C++, gameplay systems. implement and maintain gameplay systems and features. prototype and iterate on gameplay ideas”
What You'll Achieve.
building rich, immersive online worlds; create compelling player experiences; bring game ideas to life
Industry & Context.
problem-solving skills; willingness to dive into unfamiliar code and understand what it’s doing, and why it’s doing it; collaborative problem-solving
must be comfortable working without relying on AI tools
What They're Looking For.
Must Have
Experience programming in C++ through professional work, school projects, personal projects, game jams, or other hands-on and hand-crafted development, 2+ years of professional software engineering experience, Experience programming in C++
Nice to Have
Experience with gameplay systems or game engines, Experience working on team-based projects, Familiarity with debugging and optimization, Released projects, mods, prototypes, or game jam projects
What You'll Do.
implement and maintain gameplay systems and features
prototype and iterate on gameplay ideas
debug and improve existing gameplay systems
learn development practices and workflows
participate in code reviews
participate in team discussions
participate in collaborative problem-solving
How You'll Work.
Team & Collaboration
collaborating closely with designers and teammates across disciplines; work closely with experienced engineers, designers, and other developers; collaborative team environment; collaborative teams; work is deeply connected with designers, artists, audio, QA, and other disciplines; collaborate and communicate effectively with teammates; team-based projects; participate in code reviews; participate in team discussions; participate in collaborative problem-solving
Communication Scope
communicate effectively with teammates; clear communication
Applying for this Gameplay Engineer role?
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