Atomic Theory

Gaming

GameEngineer-Unreal

£55–75k ~AI est. Brighton, United Kingdom FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“Game Engineer - Unreal at Atomic Theory. Skills: Game systems, Gameplay features. Implement gameplay features. Maintain gameplay features”

What You'll Achieve.

Deliver player-centric experiences; Deliver excellent player experiences; Create engaging experiences; Create high-quality experiences

Industry & Context.

Gaming
Problems you'll solve

Critical problem solving; Debugging; Analytical skills; Problem solving; Identifying technical challenges; Diagnosing technical challenges; Resolving technical challenges

What They're Looking For.

Must Have

Professional experience developing games, Proficiency in C++, Solid mathematical fundamentals

Nice to Have

Console experience, Mentorship skills, Stakeholder communication experience

What You'll Do.

Implement gameplay features

Maintain gameplay features

Collaborate on gameplay features

Implement game systems

Maintain game systems

Collaborate on game systems

Collaborate on game tools

Work across game development areas

Use analytical skills

Investigate technical issues

Resolve technical issues

Collaborate with designers

Collaborate with artists

Collaborate with product leads

Break down requirements

Deliver player-focused solutions

Participate in code reviews

Provide constructive feedback

Maintain code quality

Maintain code maintainability

How You'll Work.

Team & Collaboration

Work across disciplines; Internal tech talks; Collaborate with engineers; Collaborate with designers; Collaborate with producers; Collaborate with project leads

Full Job Description

Please note that this is a hybrid position based in Brighton, requiring 3 days onsite each week, with the option for remote work on the remaining days. Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay. But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY, Brighton, UK and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. Our passion for gaming is at the core of everything we do, inspiring us to collaborate seamlessly. We're not afraid to take on big challenges and push for bold, innovative solutions. Every decision we make is guided by the goal of delivering maximum value and creating a significant, positive impact on our projects. By consistently going above and beyond, we transform every interaction into an exceptional partnership, building trust and delivering excellence. Please note: We have the internal structure to support someone looking to grow or a seasoned veteran ready to drive from day one. Final levelling (Intermediate vs. Senior) will be determined based on the candidate's portfolio, interview performance, and years of relevant experience. ABOUT THE ROLE: We are seeking a talented and versatile Game Developer to join our growing co-dev team. In this role, you will draw upon your broad technical experience to help build high-quality game systems and features across a variety of p

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