Company
Media
GameDesigner
Neural analysis suggests this role is
optimal for Mid candidates.
“Game Designer. Skills: Game systems design, Economy design, Monetization strategy, Live operations. Design and optimize game systems. Shape player journeys and progression paths”
What You'll Achieve.
Enhance player value; Enhance business performance; Support ongoing engagement; Optimize player outcomes; Optimize business goals
Industry & Context.
Problem-solving
European time zones, Core collaboration hours
What They're Looking For.
Must Have
Senior or experienced mid-level game design role, Mobile free-to-play and midcore game environments experience, Designing and shipping game systems experience, Live-operated free-to-play mobile game experience, Understanding of player motivation, Understanding of engagement loops, Understanding of competitive systems, Understanding of monetization mechanics, Ability to balance player experience with commercial objectives, Proficiency in analyzing gameplay data, Developing hypotheses experience, Conducting experiments experience, Measuring outcomes experience, Collaborating with multidisciplinary teams experience, Familiarity with game development tools, Familiarity with playtesting workflows, Experience working within development environments, Communication skills, Documentation skills, Problem-solving skills, Collaboration skills, Passion for mobile gaming, Curiosity for emerging trends, Curiosity for technologies, Curiosity for innovative game design approaches, Comfortable working autonomously, Availability to work within European time zones, Availability for core collaboration hours
Nice to Have
Kubernetes experience a plus
What You'll Do.
Design and optimize game systems
Shape player journeys and progression paths
Playtest and evaluate features
Own design of in-game economy
Own balancing of in-game economy
Own management of in-game economy
Own design of monetization systems
Own management of monetization systems
Own design of live operations initiatives
Own management of live operations initiatives
Develop pricing strategies
Develop virtual goods offerings
Develop in-game purchase structures
Plan seasonal content strategies
Manage seasonal content strategies
Balance economy adjustments
Partner with cross-functional stakeholders
Identify new content opportunities
Evolve gameplay systems
Analyze game performance metrics
Analyze player behavior
Analyze live operations data
Recommend improvements
Monitor key performance indicators
Leverage data-driven approaches
Optimize player outcomes
Optimize business goals
Contribute innovative ideas
How You'll Work.
Team & Collaboration
Cross-functional stakeholders; Product teams; Design teams; Development teams; Community teams
Process & Methodology
Roadmap definition
Full Job Description
## Accountabilities Design and optimize game systems that drive player progression, engagement, retention, monetization, and overall gameplay satisfaction. Shape player journeys and progression paths to support long-term retention and encourage mastery throughout the player lifecycle. Playtest and evaluate features, content, and balancing adjustments to ensure quality and alignment with design goals before release. Own the design, balancing, and ongoing management of the in-game economy, monetization systems, and live operations initiatives. Develop pricing strategies, virtual goods offerings, and in-game purchase structures that enhance both player value and business performance. Plan and manage seasonal content strategies, balancing game systems and economy adjustments to support ongoing engagement. Partner with cross-functional stakeholders to define roadmaps, identify new content opportunities, and evolve gameplay systems based on player needs. Analyze game performance metrics, player behavior, and live operations data to generate insights and recommend improvements. Design and evaluate experiments, monitor key performance indicators, and leverage data-driven approaches to optimize player outcomes and business goals. Contribute innovative ideas around game systems, competition models, community engagement, and emerging technologies. Requirements Previous experience in a senior or experienced mid-level game design role, ideally within mobile free-to-play and midcore game environments. Demonstrated experience designing and shipping game systems focused on progression, economy balancing, monetization, retention, and live operations. Hands-on experience working on at least one live-operated free-to-play mobile game. Strong understanding of player motivation, engagement loops, competitive systems, and monetization mechanics. Ability to balance player experience with commercial objectives through thoughtful game economy design. Proficiency in analyzing gameplay data,
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