Company

Gaming

GameDesigner

€65–95k ~AI est. Netherlands FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid candidates.

The Brief

“Game Designer. Skills: Game systems design, Economy balancing, Monetization strategy, Live operations. Design game systems. Optimize game systems”

What You'll Achieve.

Drive player progression; Drive player engagement; Drive player retention; Drive monetization; Enhance player value; Enhance business performance; Support ongoing engagement; Optimize player outcomes; Optimize business goals

Industry & Context.

Gaming
Problems you'll solve

Problem-solving

Eligibility Requirements

European time zones, Core collaboration hours

What They're Looking For.

Must Have

5+ years game design, Mobile free-to-play experience, Midcore game experience, Live-operated F2P mobile game experience, Player motivation understanding, Engagement loops understanding, Competitive systems understanding, Monetization mechanics understanding, Balance player experience with commercial objectives, Analyze gameplay data, Develop hypotheses, Conduct experiments, Measure outcomes, Collaborate with multidisciplinary teams, Familiarity with game development tools, Familiarity with playtesting workflows, Work within development environments, Communication skills, Documentation skills, Problem-solving skills, Collaboration skills, Work autonomously in remote environment, Maintain cross-functional collaboration, Work within European time zones, Work core collaboration hours

Nice to Have

Senior game design role experience, Experience designing progression systems, Experience designing economy balancing, Experience designing monetization systems, Experience designing retention systems, Experience designing live operations systems

What You'll Do.

Optimize game systems

Shape player journeys

Shape progression paths

Evaluate balancing adjustments

Own in-game economy design

Own monetization systems design

Own live operations initiatives

Develop pricing strategies

Develop virtual goods offerings

Develop in-game purchase structures

Plan seasonal content strategies

Manage seasonal content strategies

Balance economy adjustments

Partner with stakeholders

Identify content opportunities

Evolve gameplay systems

Analyze game performance metrics

Analyze player behavior

Analyze live operations data

Recommend improvements

Optimize player outcomes

Optimize business goals

Contribute innovative ideas

How You'll Work.

Team & Collaboration

Cross-functional stakeholders; Multidisciplinary teams

Communication Scope

Documentation

Process & Methodology

Roadmap definition

Full Job Description

## Accountabilities Design and optimize game systems that drive player progression, engagement, retention, monetization, and overall gameplay satisfaction. Shape player journeys and progression paths to support long-term retention and encourage mastery throughout the player lifecycle. Playtest and evaluate features, content, and balancing adjustments to ensure quality and alignment with design goals before release. Own the design, balancing, and ongoing management of the in-game economy, monetization systems, and live operations initiatives. Develop pricing strategies, virtual goods offerings, and in-game purchase structures that enhance both player value and business performance. Plan and manage seasonal content strategies, balancing game systems and economy adjustments to support ongoing engagement. Partner with cross-functional stakeholders to define roadmaps, identify new content opportunities, and evolve gameplay systems based on player needs. Analyze game performance metrics, player behavior, and live operations data to generate insights and recommend improvements. Design and evaluate experiments, monitor key performance indicators, and leverage data-driven approaches to optimize player outcomes and business goals. Contribute innovative ideas around game systems, competition models, community engagement, and emerging technologies. Requirements Previous experience in a senior or experienced mid-level game design role, ideally within mobile free-to-play and midcore game environments. Demonstrated experience designing and shipping game systems focused on progression, economy balancing, monetization, retention, and live operations. Hands-on experience working on at least one live-operated free-to-play mobile game. Strong understanding of player motivation, engagement loops, competitive systems, and monetization mechanics. Ability to balance player experience with commercial objectives through thoughtful game economy design. Proficiency in analyzing gameplay data,

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