Gameloft

Gaming

GameDesignInternship

€0k+ Bucharest, Romania INTERNSHIP Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for internship candidates.

The Brief

“Game Design Internship at Gameloft. Skills: Game Design, Level Design, Unreal Engine Blueprints. Create and iterate on game and level designs, potentially starting from existing designs. Use Unreal Engine blueprints to script game mechanics”

What You'll Achieve.

creating something real; turn those ideas into reality; creating something real; turn ideas into feature prototypes

Industry & Context.

Gaming
Problems you'll solve

proactive, problem-solving mindset

What They're Looking For.

Must Have

Working knowledge of Unreal Engine 5, Basic understanding of game and level design principles, Familiarity with Unreal Engine blueprints for scripting, Understanding of player experience and game mechanics, Good English communication skills (spoken and written), Interest and history with games across various genres and platforms, and good media culture (movies, TV shows).

What You'll Do.

Create and iterate on game and level designs

potentially starting from existing designs

Use Unreal Engine blueprints to script game mechanics

Collaborate with programmers and other colleagues to integrate designs into the game

Participate in regular team meetings to discuss progress and brainstorm ideas

Conduct playtesting sessions and gather feedback to refine designs

Learn how to form an integrated team with your fellow interns

working on turning ideas into feature prototypes

How You'll Work.

Team & Collaboration

Collaborate with programmers and other colleagues to integrate designs into the game; Participate in regular team meetings to discuss progress and brainstorm ideas; Learn how to form an integrated team with your fellow interns, working on turning ideas into feature prototypes; Efficient communication within the same department, as well as with different departments

Communication Scope

Good English communication skills (spoken and written); Efficient communication within the same department, as well as with different departments; Presenting work for review meetings

Full Job Description

Behind every great game, there is groundbreaking tech and a vision brought to life. If you're the kind of person driven by a pure passion for building, this summer could be different. Welcome to Builders Lab , our internship program at Gameloft Bucharest. This program is designed around you and your potential. Because true builders learn by doing, this is your chance to step inside a true hub for technology and innovation, and experience it firsthand. Builders Lab is a hands-on journey where you get to prove your skills by actually creating something real. If you bring a proactive, problem-solving mindset and a drive to build real products and meaningful experiences for millions of players worldwide, this is your space to turn those ideas into reality. Shape your career with our internship roles, experience our true studio culture from the inside, and start building. General Information * Paid internship: €485 gross (approx. €297 net) * Work Model: Hybrid (2 days office, 3 days work from home) * Schedule : Part-time, 4 hours/day * Internship Duration : 3 months * Estimated Start Date : July How to Apply To apply for this role, please follow the application instructions provided in [this link](https://drive.google.com/drive/folders/1Ge_Ez9-9EtiujmXb9zfUbESR46ZuHRie). Make sure to carefully review the requirements in the document before submitting your application. Role Purpose Are you enthusiastic about the gaming industry and familiar with scripting in Unreal Engine Blueprints? Have you always wanted to turn your creative ideas into games? This is your chance to be part of a dynamic environment, collaborating with a team mentored by top seniors in the studio. Responsibilities * Create and iterate on game and level designs, potentially starting from existing designs * Use Unreal Engine blueprints to script game mechanics * Collaborate with programmers and other colleagues to integrate designs into the game * Participate in regular team meetings to discuss progress an

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