Scopely

Video Games

FullStackStaffEngineer

$170–253k Canada; United States Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Lead candidates.

The Brief

“Full Stack Staff Engineer at Scopely. Skills: Full Stack Engineering, C#, ASP. NET, React Native. Guide, build, and improve full stack features. Lead technical direction for features”

What You'll Achieve.

Improve full stack features; Own quality, performance, security, release readiness, and production reliability

Industry & Context.

Video Games
Problems you'll solve

Software engineering fundamentals; Design patterns; API design; Testing; Debugging; Maintainable architecture

What They're Looking For.

Must Have

8+ years of professional experience building mobile apps, games, backend services, or similarly complex product engineering systems, professional experience with C#, ASP. NET, and backend service development in production environments, professional experience building shipped mobile or frontend experiences, ideally with React Native, TypeScript, and JavaScript, Experience designing and consuming APIs using HTTP, REST, protobuf, or similar client/server communication patterns, Experience building cloud-native services on AWS with technologies such as DynamoDB, Redis, OpenSearch, SQS/SNS, or similar services, software engineering fundamentals, including concurrency, design patterns, API design, testing, debugging, and maintainable architecture, Solid understanding of mobile networking, offline behavior, app lifecycle concerns, push notifications, and platform limitations, Experience leading technical design, influencing architecture, mentoring engineers, and aligning technical work across teams, Ability to write effective prompts, supervise agent-driven development work, and guide safe, useful AI-assisted engineering practices, Excellent technical communication skills, desire to address player and stakeholder feedback

Nice to Have

Experience with Unity, C#, or game client/server integrations, Experience building real-time chat, messaging, social, moderation, notification, or activity feed systems, Experience integrating social features with game systems, LiveOps, experiments, feature flags, or staged rollouts, Experience with app security concepts, authentication, authorization, secure API design, abuse prevention, rate limiting, privacy, or data protection, Experience with observability, crash reporting, analytics, incident response, or production debugging, Experience building and maintaining automations with GitHub Actions or other automation platforms, Experience creating native modules or platform-specific integrations using Java, Kotlin, Objective-C, Swift, or C++

What You'll Do.

and improve full stack features

Lead technical direction for features

Build player-facing social and chat experiences

Design clear contracts between clients and services

Turn ambiguous product goals into technical plans

Design resilient distributed systems

Improve technical decision-making

Adopt engineering and AI-assisted practices

How You'll Work.

Team & Collaboration

Work closely with a small, cross-functional team; Collaborate with product, design, backend, mobile, QA, game teams, and other partners; Align technical work across teams

Communication Scope

Excellent technical communication skills

Process & Methodology

Turn ambiguous product goals into clear technical plans

Full Job Description

Scopely is looking for a Staff Full Stack Engineer to join the MONOPOLY GO! Chat team in Kelowna, British Columbia, Canada, or remotely within Canada and the US. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. MONOPOLY GO! Chat is a companion app that helps players connect, coordinate, and share the fun beyond the game. What You Will Do You will work closely with a small, cross-functional team to guide, build, and improve full stack features for the companion app of a game played by millions of players worldwide. You will be responsible for: Leading technical direction for MONOPOLY GO! Chat features across mobile clients, backend services, APIs, data models, and game integrations Building player-facing social and chat experiences in React Native, backed by scalable C# and ASP.NET services Designing clear contracts between clients and services using HTTP, REST, protobuf, and other network communication patterns Turning ambiguous product goals into clear technical plans with product, design, backend, mobile, QA, game teams, and other partners Owning quality, performance, security, release readiness, and production reliability across client and backend changes Designing resilient distributed systems using patterns for async processing, caching, search, data modeling, event-driven workflows, and graceful degradation Mentoring engineers, improving technical decision-making, and helping the team adopt strong engineering and AI-assisted development practices What We're Looking For 8+ years of professional experience building mobile apps, games, backend services, or similarly complex product engineering systems Strong professional experience with C#, ASP.NET, and backend service development in production environments Strong professional experience building shipped mobile or frontend experiences, ideally with React Native, TypeScript, and JavaScript Experience designing and consuming APIs using HTT

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