NVIDIA
Technology
Full-StackSolutionEngineer-SensorizedHuman
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Full-Stack Solution Engineer - Sensorized Human at NVIDIA. Skills: Robotics, Machine Learning, Embedded Systems, Computer Vision. Maintain and iterate on the DexUMI wearable exoskeleton. Bridge the kinematics gap between human hands and”
Industry & Context.
Solve bi-level optimization problems
What They're Looking For.
Must Have
MS/PhD in Robotics, ML, CS, EE, ME, or related field, 1+ years of research and engineering experience, Proficiency in C/C++ for embedded systems, Proficiency in ROS2, Hands-on experience in tactile sensing, Hands-on experience in force-feedback (haptics), Hands-on experience in motor control, Experience with CAD (SolidWorks/Fusion360), Experience with rapid prototyping, Experience with 3D printing, Experience with PCB design, Expertise in Python, Expertise in deep learning frameworks (PyTorch), Familiarity in computer vision (CV) models, Experience with Record3D or iPhone-based spatial tracking, Experience working in Ubuntu/Linux environments, Experience with Protobuf, Experience with MQTT
Nice to Have
Advanced AI Techniques (Plus), Imitation Learning or Reinforcement Learning (RL) is a plus
What You'll Do.
Maintain and iterate on the DexUMI wearable exoskeleton
Bridge the kinematics gap between human hands and
Integrate high-fidelity tactile sensors and IMUs
Ensure low-latency data streaming
Implement and optimize the software adaptation layer
Segment human operators out of training data
Build robust pipelines to collect data
Build robust pipelines to clean data
Build robust pipelines to replay data
Solve bi-level optimization problems
Parameterize exoskeleton designs
How You'll Work.
Team & Collaboration
Solutions Architecture Team
Full Job Description
At NVIDIA, we are closing the "embodiment gap." We don’t just build robots; we build digital and physical nervous systems that allow humans to teach robots. You will lead the development of DexUMI (Dexterous Universal Manipulation Interface), a framework that leverages human-worn hardware and advanced computer vision to transfer complex skills from human hands to robotic actuators. This is a True Full-Stack role in Solutions Architecture Team: you will touch everything from the tactile sensor firmware on a wearable exoskeleton to the cloud-based data pipelines that train our diffusion policies. **What you 'll be doing:** * Hardware-Software Co-Design: Maintain and iterate on the DexUMI wearable exoskeleton. You will bridge the kinematics gap between human hands and diverse robot end-effectors (e.g., XHand, Inspire Hand). * Sensor Fusion & Integration: Integrate high-fidelity tactile sensors and IMUs into wearable interfaces. Ensure low-latency data streaming. * Vision & Perception Pipelines: Implement and optimize the "software adaptation" layer—using tools to segment human operators out of training data and robot embodiments. * Data Engineering for AI: Build robust pipelines to collect, clean, and replay dexterous manipulation data for Imitation Learning and Diffusion Policies. * Optimization: Solve bi-level optimization problems to parameterize exoskeleton designs that maximize human wearability while preserving robot-equivalent fingertip workspaces. **What we need to see:** * A MS/PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience) with at least 1 years of research and engineering experience. * **The "Body" (Hardware/Embedded):** Proficiency in C/C++ for embedded systems and ROS2, with hands-on experience in tactile sensing, force-feedback (haptics), and motor control. * **Mechatronics & Prototyping:** Experience with CAD (SolidWorks/Fusion360) and rapid prototyping, in
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