Droyd

Technology

Front-EndEngineer(WebXR/VR)

$120–200k San Francisco, California, United States FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“Front-End Engineer (WebXR / VR) at Droyd. Skills: WebXR, Real-time UI, Performance optimization. Build teleoperation interfaces. Maintain teleoperation interfaces”

Industry & Context.

Technology
Problems you'll solve

Hard front-end systems problems

What They're Looking For.

Must Have

Front-end engineering experience, Real WebXR experience, Shipped WebXR products, React and TypeScript experience, Real-time, performance-sensitive interfaces, Rendering performance understanding, State management understanding, Avoid unnecessary re-renders

Nice to Have

Three.js experience, React Three Fiber experience, Streaming video experience, Telemetry-heavy interfaces experience, Teleoperation experience, Robotics experience, Hardware-adjacent product experience

What You'll Do.

Build teleoperation interfaces

Maintain teleoperation interfaces

Maintain smooth 60fps rendering

Manage rendering performance

Keep interfaces responsive

Work with design teams

Work with robotics teams

Work with software teams

Improve operator workflows

How You'll Work.

Team & Collaboration

Design teams; Robotics teams; Software teams

Full Job Description

About the Team Droyd builds autonomous robotic systems that automate repetitive manual work in real environments. We design and manufacture our hardware in-house, which means iteration, fabrication, and execution all happen under one roof. Our robots depend on operator software that is fast, intuitive, and reliable under real-world conditions. Our software team builds the interfaces that connect people to robots — teleoperation, operator workflows, and the real-time product surfaces that sit directly in the loop with hardware. About the Role As a Front-End Engineer at Droyd, you will build the teleoperation interfaces operators use to control and interact with our systems. You will work on Quest WebXR and desktop web experiences that need to handle real-time video, high-rate telemetry, and interactive 3D UI without falling apart under load. This role is a strong fit for someone who has already built real WebXR products and is excited about hard front-end systems problems, not just polished CRUD apps. This role is based on-site in San Francisco, CA. In This Role, You'll Teleoperation Interfaces - Build and maintain teleoperation interfaces for Quest WebXR and desktop web - Work in React 19, TypeScript, Vite, Three.js, React Three Fiber, TanStack Query, and Zustand - Build real-time UI that integrates live MoQ/WebTransport video and high-rate telemetry Performance - Help maintain smooth 60fps rendering without React re-render storms - Manage rendering performance and state to keep interfaces responsive under load Collaboration & Shipping - Work closely with design, robotics, and software teams to improve operator workflows - Ship product quickly in a fast-moving hardware and software environment Work Environment & Schedule - On-site in San Francisco, CA - Full-time Compensation: $120K–$200K base salary, plus equity We're Looking For Candidates Who - Have strong front-end engineering experience - Have real WebXR experience and have shipped WebXR products - Are strong i

Free ATS check

Applying for this Front-End Engineer (WebXR / VR) role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on Ashby

  • Ashby is a fast modern ATS — most applications take under 3 minutes.
  • The resume parser is strong; verify parsed experience dates and job titles.
  • Custom screening questions are often scored algorithmically — answer completely.
  • Location field affects geo-based screening; use your actual metro area.

ANONYMOUS · UNFILTERED

What do employees actually say about Droyd?

Real rants from real employees. Read before you apply.

Read Company Rants →