Droyd
Technology
Front-EndEngineer(WebXR/VR)
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Front-End Engineer (WebXR / VR) at Droyd. Skills: WebXR, Real-time UI, Performance optimization. Build teleoperation interfaces. Maintain teleoperation interfaces”
Industry & Context.
Hard front-end systems problems
What They're Looking For.
Must Have
Front-end engineering experience, Real WebXR experience, Shipped WebXR products, React and TypeScript experience, Real-time, performance-sensitive interfaces, Rendering performance understanding, State management understanding, Avoid unnecessary re-renders
Nice to Have
Three.js experience, React Three Fiber experience, Streaming video experience, Telemetry-heavy interfaces experience, Teleoperation experience, Robotics experience, Hardware-adjacent product experience
What You'll Do.
Build teleoperation interfaces
Maintain teleoperation interfaces
Maintain smooth 60fps rendering
Manage rendering performance
Keep interfaces responsive
Work with design teams
Work with robotics teams
Work with software teams
Improve operator workflows
How You'll Work.
Team & Collaboration
Design teams; Robotics teams; Software teams
Full Job Description
About the Team Droyd builds autonomous robotic systems that automate repetitive manual work in real environments. We design and manufacture our hardware in-house, which means iteration, fabrication, and execution all happen under one roof. Our robots depend on operator software that is fast, intuitive, and reliable under real-world conditions. Our software team builds the interfaces that connect people to robots — teleoperation, operator workflows, and the real-time product surfaces that sit directly in the loop with hardware. About the Role As a Front-End Engineer at Droyd, you will build the teleoperation interfaces operators use to control and interact with our systems. You will work on Quest WebXR and desktop web experiences that need to handle real-time video, high-rate telemetry, and interactive 3D UI without falling apart under load. This role is a strong fit for someone who has already built real WebXR products and is excited about hard front-end systems problems, not just polished CRUD apps. This role is based on-site in San Francisco, CA. In This Role, You'll Teleoperation Interfaces - Build and maintain teleoperation interfaces for Quest WebXR and desktop web - Work in React 19, TypeScript, Vite, Three.js, React Three Fiber, TanStack Query, and Zustand - Build real-time UI that integrates live MoQ/WebTransport video and high-rate telemetry Performance - Help maintain smooth 60fps rendering without React re-render storms - Manage rendering performance and state to keep interfaces responsive under load Collaboration & Shipping - Work closely with design, robotics, and software teams to improve operator workflows - Ship product quickly in a fast-moving hardware and software environment Work Environment & Schedule - On-site in San Francisco, CA - Full-time Compensation: $120K–$200K base salary, plus equity We're Looking For Candidates Who - Have strong front-end engineering experience - Have real WebXR experience and have shipped WebXR products - Are strong i
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