CD PROJEKT RED
Entertainment
ExpertEngineer
Neural analysis suggests this role is
optimal for mid candidates.
“Expert Engineer at CD PROJEKT RED. Skills: Software architecture, System design, Scalability, Modularity. Design pipelines. Evolve pipelines”
What You'll Achieve.
Improve scalability; Improve modularity; Improve sustainability
Industry & Context.
What They're Looking For.
Must Have
6 years experience software architecture, Design scalable, modular systems, Operate in architecture/technical leadership, Guide technical direction, Align solutions toward shared goals, Refactor large/legacy codebases, Work on shared codebases, Deep understanding version control systems, Perforce, Git, Branching/merging strategies, Very good knowledge C++, Other relevant game dev languages, Experience mentoring engineers, Promote engineering best practices, Balance short-term delivery needs, Balance long-term technical sustainability
Nice to Have
Familiarity with Unreal Engine, Familiarity with similar game dev environments
What You'll Do.
Enable efficient sharing
Drive refactoring efforts
Improve maintainability
Collaborate with engineers
Collaborate with technical leaders
Identify standardization opportunities
Identify consolidation opportunities
Review implementations
Identify fragmentation risks
Contribute to shared systems
Unblock multiple teams
Re-architect solutions
How You'll Work.
Team & Collaboration
Across multiple projects; Across teams; With engineers; With technical leaders
Communication Scope
Technical decisions
Full Job Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. As a driven team of talented professionals from all around the globe, we want to earn our place as one of the world’s top video-game developers, push narrative boundaries, and build unforgettable stories that set and redefine the standards for the genre. CD PROJEKT RED is looking for an experienced and highly collaborativeExpert Engineer to help shape and evolve the shared technology ecosystem across multiple projects and teams. This role focuses on improving scalability, modularity, and long-term sustainability of systems and pipelines used studio-wide. Daily Responsibilities: * Designing and evolving pipelines that enable efficient sharing of technology, systems, and tools across multiple projects. * Supporting and guiding teams through code and system merging processes, minimizing conflicts and ensuring consistency. * Driving and supporting refactoring efforts to improve modularity, maintainability, and reusability of existing systems. * Collaborating with engineers and technical leaders to identify opportunities for standardization and consolidation. * Reviewing architectures and implementations with a focus on scalability, modularity, and long-term sustainability. * Acting as a mentor and consultant for teams on best practices related to code sharability and cross-project development. * Driving adoption of shared solutions and reducing duplication of effort across the studio. * Identifying fragmentation risks and proactively proposing improvements to the overall tech ecosystem. * Contributing directly to shared systems, especially in areas that unblock multiple teams, and re-architecting solutions to be reusable across different contexts. ## Qualifications * At least 6 years experience in a software architecture role, with a proven track record of designing scalable, modular systems in a multi-project environment. * Demonstrated experience operating in an
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