Keywords Studios

Media

EnvironmentArtist

A$125–175k ~AI est. Box Hill, Victoria, Australia FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Environment Artist at Keywords Studios. Skills: Environment creation, Asset optimization, Artistic direction. Create high-quality environments. Create visually compelling environments”

Industry & Context.

Media
Problems you'll solve

Troubleshoot creative challenges; Troubleshoot technical challenges

What They're Looking For.

Must Have

Extensive experience as Environment Artist, Portfolio showcasing high-quality game assets, Understanding of composition, Understanding of colour theory, Understanding of visual storytelling, Eye for detail, Experience creating optimized assets, Experience with Unreal Engine, Experience with Unity, Experienced with Substance Painter, Experienced with 3D software, Proficient in high-poly modelling, Proficient in low-poly modelling, Knowledge of texturing workflows, Ability to work collaboratively, Communicate ideas effectively, Incorporate feedback throughout production, Knowledge of game development pipelines, Adapt artistic styles to game genres, Adapt artistic styles to target platforms

Nice to Have

Passion for gaming, Understanding of market trends, Understanding of player expectations, Understanding of gaming cultures, Experience guiding art teams, Experience communicating with art teams, Ensure artistic vision maintained, Ensure asset quality maintained

What You'll Do.

Create high-quality environments

Create visually compelling environments

Produce environment assets

Align assets with artistic direction

Align assets with storytelling

Demonstrate creativity

Adapt to various game styles

Adapt to graphic styles

Develop assets optimized for real-time

Work closely with Art Director

Maintain overall art direction

Collaborate with cross-functional teams

Ensure artistic consistency

Participate in reviews

Participate in feedback sessions

Participate in iterative development

Ensure assets meet performance requirements

Ensure assets meet memory requirements

Ensure assets meet platform requirements

Collaborate with art teams

Collaborate with technical art teams

Apply understanding of real-time performance

Maintain consistency in quality

Adhere to technical constraints

Adhere to engine limitations

Troubleshoot creative challenges

Troubleshoot technical challenges

Stay current with industry trends

Stay current with emerging technologies

Stay current with tools

Stay current with workflows

Contribute ideas to pipelines

Contribute ideas to production processes

Contribute improvements to pipelines

Contribute improvements to production processes

Continuously push visual quality

Continuously push innovation

How You'll Work.

Team & Collaboration

Cross-functional teams; Art team; Technical art teams

Communication Scope

Communicate ideas effectively

Full Job Description

We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Environment Creation * Create high-quality, visually compelling environments. * Produce environment assets that aligns with the project’s artistic direction and storytelling. * Demonstrate creativity and the ability to adapt to various game styles and graphic styles. * Develop assets optimized for real-time game engines. Collaboration & Production * Work closely with the Art Director to maintain the overall art direction. * Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. * Participate in reviews, feedback sessions, and iterative development processes. Te

Free ATS check

Applying for this Environment Artist role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on SmartRecruiters

  • SmartRecruiters often includes a video screening step — check camera and mic permissions.
  • Link your GitHub or portfolio directly in the profile section for technical roles.
  • Applications may be reviewed by AI scoring before reaching a recruiter — use keywords from the job description.

ANONYMOUS · UNFILTERED

What do employees actually say about Keywords Studios?

Real rants from real employees. Read before you apply.

Read Company Rants →