Keywords Studios
Media
EnvironmentArtist
Neural analysis suggests this role is
optimal for mid candidates.
“Environment Artist at Keywords Studios. Skills: Environment creation, Asset optimization, Artistic direction. Create high-quality environments. Create visually compelling environments”
Industry & Context.
Troubleshoot creative challenges; Troubleshoot technical challenges
What They're Looking For.
Must Have
Extensive experience as Environment Artist, Portfolio showcasing high-quality game assets, Understanding of composition, Understanding of colour theory, Understanding of visual storytelling, Eye for detail, Experience creating optimized assets, Experience with Unreal Engine, Experience with Unity, Experienced with Substance Painter, Experienced with 3D software, Proficient in high-poly modelling, Proficient in low-poly modelling, Knowledge of texturing workflows, Ability to work collaboratively, Communicate ideas effectively, Incorporate feedback throughout production, Knowledge of game development pipelines, Adapt artistic styles to game genres, Adapt artistic styles to target platforms
Nice to Have
Passion for gaming, Understanding of market trends, Understanding of player expectations, Understanding of gaming cultures, Experience guiding art teams, Experience communicating with art teams, Ensure artistic vision maintained, Ensure asset quality maintained
What You'll Do.
Create high-quality environments
Create visually compelling environments
Produce environment assets
Align assets with artistic direction
Align assets with storytelling
Demonstrate creativity
Adapt to various game styles
Adapt to graphic styles
Develop assets optimized for real-time
Work closely with Art Director
Maintain overall art direction
Collaborate with cross-functional teams
Ensure artistic consistency
Participate in reviews
Participate in feedback sessions
Participate in iterative development
Ensure assets meet performance requirements
Ensure assets meet memory requirements
Ensure assets meet platform requirements
Collaborate with art teams
Collaborate with technical art teams
Apply understanding of real-time performance
Maintain consistency in quality
Adhere to technical constraints
Adhere to engine limitations
Troubleshoot creative challenges
Troubleshoot technical challenges
Stay current with industry trends
Stay current with emerging technologies
Stay current with tools
Stay current with workflows
Contribute ideas to pipelines
Contribute ideas to production processes
Contribute improvements to pipelines
Contribute improvements to production processes
Continuously push visual quality
Continuously push innovation
How You'll Work.
Team & Collaboration
Cross-functional teams; Art team; Technical art teams
Communication Scope
Communicate ideas effectively
Full Job Description
We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Environment Creation * Create high-quality, visually compelling environments. * Produce environment assets that aligns with the project’s artistic direction and storytelling. * Demonstrate creativity and the ability to adapt to various game styles and graphic styles. * Develop assets optimized for real-time game engines. Collaboration & Production * Work closely with the Art Director to maintain the overall art direction. * Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. * Participate in reviews, feedback sessions, and iterative development processes. Te
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