Blackbird Interactive

Art

EnvironmentArtist

CA$80–90k Indiana, United States FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid candidates.

The Brief

“Environment Artist at Blackbird Interactive. Skills: Environment art, Unreal Engine 5, Level design. Create environment art. Develop level art”

Industry & Context.

Art
Problems you'll solve

Problem-solve tools; Problem-solve tech

Eligibility Requirements

Work in Canada, Reside in Canada

What They're Looking For.

Must Have

3+ years gameplay development, Work on multidisciplinary teams, Adapt to changing priorities, Experience with Unreal Engine 5, Experience with Substance, Experience with Fab/Megascans, Experience with environment art tools

Nice to Have

Experience with third person action games

What You'll Do.

Create environment art

Author immersive content

Support tech development

Achieve visual targets

Achieve performance targets

Monitor deliverable progress

Manage assigned scope

Follow through on commitments

Ensure assets meet requirements

Collaborate within team

Take ownership of problems

Document production pipelines

How You'll Work.

Team & Collaboration

Creative Leads; Within the team

Communication Scope

Presentation skills

Process & Methodology

Manage scope, Manage changes

Full Job Description

## Description Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is seeking a passionate Environment Artist to join our team on an upcoming Third Person Action Shooter. Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you! At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a Third Person Action Shooter. We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured. Please include a link to your portfolio with your CV. ## Responsibilities Create and develop convincing environment and level art using Unreal Engine 5 Work with the Creative Leads to author immersive content for an Third Person Shooter Problem-solve and support tools and tech development to achieve visual and performance targets in engine Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments Ensure assets meet technical requirements for Unreal Engine 5 Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems Document tools and production pipelines in

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