Higharc
construction, building products manufacturing, and distribution
EngineeringManager,BuildingGeneration
Neural analysis suggests this role is
optimal for Manager candidates.
“Engineering Manager, Building Generation at Higharc. Skills: computational geometry, CAD, parametric systems, generative modeling, platform development, API design, team leadership. Lead planning and delivery across the generative model, geometry pipeline, and BDG APIs. Build out the European BDG team — attract computational geometry engineers in the region and grow the team sustainably”
What You'll Achieve.
produce fully-resolved 2D and 3D buildable geometry; feed design, documentation, estimation, and manufacturing; build on top of the platform; keep the work coherent with what the other BDG team is doing in North America; Shape a clean contract between the building model and Higharc Studio's interaction and rendering systems as its API surface matures; move your team faster
Industry & Context.
guide engineers through hard problems; evaluate technical proposals; assess feasibility
Based in a European timezone
What They're Looking For.
Must Have
5+ years in software engineering with significant time in CAD/CAM or computational geometry, 2+ years managing technically deep engineering teams, Deep background in computational geometry (boolean operations, mesh processing, BReps, constraint solving, or related areas), expertise in parametric and generative modeling of 2D and 3D geometries — feature-based modeling, history graphs, dependency propagation, and keeping parametric systems robust at scale, Experience with platform development and API design for multiple internal (and ideally external) consumers, with attention to versioning, performance, and developer experience, Familiarity with geometry kernels — commercial, open-source, or custom-built — and comfort with the trade-offs, Fluency in AI-supported software development practices and active use of them in your engineering workflow, A delivery track record in a fast-paced, distributed environment, Based in a European timezone
Nice to Have
Exposure to AEC or homebuilding software
What You'll Do.
Lead planning and delivery across the generative model
Build out the European BDG team — attract computational geometry engineers in the region and grow the team sustainably
Partner with PMs early to scope PRDs
and assess feasibility before engineer owners take over delivery
Evaluate technical proposals from your team and route them forward
Coordinate with the other BDG to keep technical direction
and the platform coherent across both teams
Shape a clean contract between the building model and Higharc Studio's interaction and rendering systems as its API surface matures
minimal-meeting team with clear ownership and high accountability
How You'll Work.
Team & Collaboration
Partner with PMs early to scope PRDs; Coordinate with the other BDG to keep technical direction, interfaces, and the platform coherent across both teams; Evaluate technical proposals from your team and route them forward
Communication Scope
translating product intent into technical scope; surface constraints early; intellectually honest about what's hard; surface constraints early instead of overpromising
Process & Methodology
Lead planning and delivery, develop the engineers you inherit, attracting people in the region, keeping the work coherent, grow the team sustainably
Full Job Description
ABOUT US Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who’ve shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors—industry leaders in construction, building products manufacturing, and distribution. Higharc is hiring an Engineering Manager with a strong computational geometry and CAD background to lead one of our two Building Generation (BDG) teams — the engineers who own the generative model of the home and the platform we're building around it. The role reports to the Director of Engineering and will build out our first team in Europe. WHAT YOU'LL DO The BDG platform is the generative model at the core of Higharc — a parametric system that takes architectural intent and produces fully-resolved 2D and 3D buildable geometry, feeding design, documentation, estimation, and manufacturing. You'll lead planning and delivery across the model, the geometry pipeline, and the APIs we're building around it so the rest of Higharc (and eventually external partners) can build on top. There's real computational geometry talent in Europe, and the timezone gap means your team needs to operate with genuine autonomy. You'll lead that build-out — developing the engineers you inherit, attracting strong people in the region, and keeping the work coherent with what the other BDG team is doing in North America. Expect to: - Lead planning and delivery across the generative model, geometry pipeline, and BDG APIs. - Build out the European BDG team — attract strong computational geometry engineers in the region and grow the team sustainably. - Partner with PMs early to scope PRDs, surface constraints, and assess feasibility before engineer owners take over delivery. - Evaluate technical proposals from your team and route them forward — to the Director of Engineering when scoped to your team, or to the AR
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