Aerodyne Industries

Aerospace

EmbeddedSoftware&SimulationEngineer-StreamingAudio(Prototyping&LabSystems)

$95–135k ~AI est. Houston, Texas, United States
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“Embedded Software & Simulation Engineer - Streaming Audio (Prototyping & Lab Systems) at Aerodyne Industries. Skills: Embedded Software, Simulation, Streaming Audio, CFS. Design cFS-based audio solutions. Develop TRICK-driven simulations”

What You'll Achieve.

Deliver demo-ready applications; Stress timing, jitter, packet loss; Stress synchronization; Enable exploration of space; Benefit people on Earth

Industry & Context.

Aerospace
Problems you'll solve

Root cause analysis; Troubleshooting; Performance analysis

Eligibility Requirements

U.S. Citizenship or PR, Background investigation, Office environment, Sitting or standing, Lifting up to 25 lbs

What They're Looking For.

Must Have

Bachelor's degree or equivalent, 3 years of experience, BS/MS in CS/CE/EE, 3-5+ years embedded C/C++, Comfortable on Linux/Windows, Hands-on cFS/cFE services, SB topic design, App familiarity OSAL/PSP, RTOS primitives, Reading schematics, Experience with Ethernet/TCP-IP, Experience with device interfaces

Nice to Have

Delivering demo-first prototypes, Building CI-friendly test harnesses, Experience with formal configuration, Experience with issue tracking

What You'll Do.

Design cFS-based audio solutions

Develop TRICK-driven simulations

Automate testing with Python

Build lightweight demo frameworks

Showcase audio quality

Integrate embedded I/O

Integrate Linux drivers

How You'll Work.

Team & Collaboration

Collaborating with hardware; Technical forums; Stakeholder trials

Communication Scope

Presenting results

Process & Methodology

Configuration management, Issue tracking

Full Job Description

Are you passionate about human space exploration, understanding the origins of the universe, and working with a passionate and diverse team to make a difference? If you are, we need you!      We need your talent, teamwork, and energy to help us achieve great things that inspire people all over the globe. We need you to bring creative ideas and diverse backgrounds to help us envision, shape, and deliver systems that will enable the exploration of space while benefiting people here on Earth. We are excited about what we do, and we need you on our team as we take on exciting challenges for NASA’s pursuits in deep space exploration. As NASA’s largest engineering solutions provider working together with NASA at centers across the United States.  We have an exciting opportunity for a  Embedded Software & Simulation Engineer - Streaming Audio (Prototyping & Lab Systems)  to join the team with Aerodyne Industries, a teammate company. The Embedded Software & Simulation Engineer - Streaming Audio (Prototyping & Lab Systems) will: Designs and delivers cFS-based audio communications solutions using C/C++/Python, including Software Bus publish/subscribe, configuration tables, and demo-ready applications. Develops TRICK-driven simulations for EVA/lander/lunar comms to stress timing, jitter, packet loss, and synchronization, with Python automation for repeatable testing and reporting. Builds lightweight demo frameworks (desktop, Docker/conda) with PyQt visualization to showcase timing, SB traffic, and audio quality. Integrates embedded I/O and Linux drivers for lab and HIL testing, leveraging emulators for early hardware abstraction and reproducibility. ​ Requisition Qualifications: This position has been posted at multiple levels. Depending on the candidate's experience, requirements, and business needs, we reserve the right to consider candidates at any level for which this position has been advertised. Typically requires a bachelor’s degree or equivalent certification in a rela

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